Improve workflowIntegrate, author, simulate, profile, and mix in real time and in the game itself. With Wwise, the entire production cycle can easily be repeated several times a day, starting on the first day of the development process and continuing until the game ships. Sound designers can even start working before the game engine is actually up and running.
Push the limitsWwise offers sound designers unmatched control to realize their creative vision throughout the development process. Using Wwise, audio programmers can focus and concentrate on the tasks that give the game a real edge. With Wwise, audio programmers have access to the sound engine source code and can use Wwise plug-ins and the APIs to develop functionality with real added value. Master platforms and languagesUsing a new patent-pending technology in Wwise, designers have the power to develop a project simultaneously on all platforms while respecting the uniqueness and leveraging the constraints of each individual platform. The same technology also applies to the language management in Wwise. In both instances, users can maximize performance per platform and per language at the click of the mouse. | | Get ready, quick and easyWwise works out-of-the-box and is easy to integrate into any game engine. Audiokinetic provides comprehensive documentation and video tutorials. In addition, development team members are available to assist with integration and training. Expand your audio teamThe entire Audiokinetic staff is dedicated to your audio solution. Our support team answers your questions within 24 business hours. Cut your costsWith a simplified, more efficient workflow, your team resources are better utilized Wwise saves you time and money. All this at a price that makes Wwise an unbeatable value. |