Delivering next-generation titles

As a game producer, your main goal is to publish titles that surpass audience expectations and stand above the crowd.  In the current climate, this means delivering games that are increasingly complex. 

The challenges associated with developing next-generation titles range from the developmental to the organizational.  While your teams are faced with massive amounts of content and complex multi-core hardware, you must manage aggressive budgets and schedules.  And everyone has to push to deliver more immersive gaming experiences.

One of the keys to successfully managing a production schedule is understanding upfront what your tools can do for you.  Out-of-the-box solutions can play a significant role in keeping your project on schedule and on budget.  Knowing the real costs and quality levels, as well as being able to keep risks and surprises to a minimum, are just some of the advantages of using Wwise, the complete audio pipeline solution from Audiokinetic.

Because Wwise is easily integrated into any next-generation pipeline and because the sound engine handles so many behaviors right out-of-the-box, using Wwise also means that your team can start producing sophisticated audio from day one.  As soon as you get your hands on it, you and your team will see exactly how Wwise improves the way you work.

Wwise reduces the number of interactions between artists and programmers, which means that both sides of development can work independently and in parallel.  Wwise's workgroup feature makes it easy for members of your team to work simultaneously on the same project. This ensures maximum efficiency for your production schedule and allows your teams to concentrate on enhancing performances, fine tuning the game experience, and adding overall value to your game.

By providing your production with a more efficient workflow, Wwise gives your audio programmers time to concentrate on more interesting challenges, and your sound designers real creative freedom and better control.  With you and your team working at optimum levels, the next block-buster game title is sure to be yours.

 

“By streamlining the production workflow, Wwise allows us to significantly increase our productivity. It opens new perspectives for the audio in Too Human.”
—Karyn Derby, Producer of Too Human, Silicon Knights


 


Introduction Sound Designers Programmers Producers Integration