Audiokinetic commits to Japanese Gaming Industry
Tokyo, Japan – February 13th, 2012– Audiokinetic Inc., the leading provider of cross-platform audio solutions for the interactive media and gaming industries, announces its ongoing commitment to the Japanese Gaming Industry and introduces the release of its website in Japanese. Audiokinetic has also made available portions of its technical documentation and training videos in Japanese.
“Our goal has always been to put the creative power in the hands of sound designers and audio programmers. " Says Martin H. Klein, Founder and CEO of Audiokinetic. "With this initiative, we are pleased to share our expertise with our friends in Japan. With our unique ability to adapt and meet the specific needs of this market, Audiokinetic will provide solutions, services and support to the gaming community in Japan." says Klein.
The remaining technical documentation will be translated over the coming year, as well as the opening of a Japanese office with a support team.
Audiokinetic sets new standards in audio production for interactive media and video games. Our products, including the award-winning Wwise® and SoundSeed®, give sound designers and audio programmers a complete audio pipeline solution for creating truly sophisticated audio.
Audiokinetic is headquartered in Montreal, QC, Canada.
Wwise®--WaveWorks Interactive Sound Engine®--is the industry’s only complete audio pipeline solution. It features a tight integration of Audiokinetic’s advanced audio authoring tool and robust sound engine. Working with Wwise can increase productivity and creativity while saving game developers time and money across the audio production of any game title.