MONTREAL CANADA, VANCOUVER CANADA – October 16, 2013 - Audiokinetic Inc., the leading global provider of cross-platform audio solutions for the interactive media and gaming industries, and Crankcase Audio Inc., creators of the vehicle engine audio simulation software REV, today announce the beginning of a partnership that will bring REV to Wwise and change the way gamers experience the sounds of vehicle engines in video games.
For game developers, REV for Wwise solves the difficult problem of creating believable sounds for vehicle engines. It enables audio creators to produce the highest quality engine sounds possible while substantially decreasing the time required to do so.
For gamers, REV enhances the driving experience by providing an incredible sense of immersion and excitement, highlighting the intensity and performance characteristics of vehicles and bringing an authenticity to the sound not possible before.
"With REV, Crankcase Audio is leading the industry in the area of engine sound in games. We are thrilled to bring them on board as a preferred partner alongside our other esteemed audio plug-in developers," says Simon Ashby, VP Products at Audiokinetic.
"Wwise is the industry's most complete and versatile interactive audio solution, and we are truly honored and humbled by the opportunity for this partnership with Audiokinetic and to bring our REV plug-in to Wwise," says John Twigg, Director of Crankcase Audio.
REV is available starting with version Wwise 2013.2 and featuring a selection of 15 car engine models. The catalogue of available engine models will expand to include a variety of trucks, motorcycles and other vehicles, with plans to augment the library with over 100 new models over the coming months. Additionally, the REV Authoring Tool is available for developers to build engine models based on their own original recordings.
About Crankcase Audio Inc.
Crankcase Audio Inc. is a pioneer in the audio middleware business, focused on bringing stunningly realistic and thrilling representations of vehicle engine audio to the world’s best games. Their premier product, REV, is a one-of-a-kind suite of analysis and content creation tools, allowing developers to create highly authentic vehicle sounds while saving significant amounts of time over traditional engine building techniques. Revolutionize your engine sounds with REV.
Audiokinetic sets new standards in audio production for interactive media and games. Our middleware solutions, including the award-winning Wwise® and SoundSeed®, empower sound designers and audio programmers with a cost effective, comprehensive authoring tool and audio engine for creating innovative game experiences. Audiokinetic is headquartered in Montréal, QC, Canada and has an office in Tokyo, Japan.
For more information, please contact:
Simon Ashby, 514-499-9100 #204