Los Angeles, CA – October 22nd, 2013 - GenAudio is proud to announce the availability of its premier AstoundSound® 3D audio plugin suite for the latest Audiokinetic Wwise 2013.2 release. The plug-in suite is now available for Windows®, Xbox One, and PlayStation®4.
Unlike other 3D audio solutions, AstoundSound requires no custom ear/head matching or special decoding hardware — all that is needed to enjoy the AstoundSound true 3D audio experience is a stereo output using any pair of headphones or speakers. AstoundSound also enhances multi-channel gaming setups by providing elevation over 5.1 or 7.1 discrete audio without the need for additional speakers. All gamers can enjoy unparalleled 3D audio without any complicated configuration or setup requirements.
“GenAudio’s ‘AstoundSound for Gaming’ 3D audio solutions bring an exciting new level of audio realism to gaming,” said Martin H. Klein, CEO of Audiokinetic. “By enabling game developers to add true 3D audio capabilities, GenAudio and Audiokinetic are working together to forge the future of in-game audio.”
The flagship AstoundSound product, AstoundSound 3D RTI, conjoins game audio data and 3D positional data to deliver a highly accurate, true-to-life 3D spherical sound field that envelops players by placing sounds all around, including behind, to the sides, and above. Players will experience in-game audio as if they are actually ‘inside’ the game therefore significantly improving situational awareness – for example, enhanced player reaction to threats, enemies, and perception of the overall game environment.
Jerry Mahabub, Founder/CEO of GenAudio and the inventor of AstoundSound stated, “Audiokinetic’s forward thinking vision to bring high quality, professional-grade audio to the game industry using an add-on plug-in paradigm by partnering with 3rd party audio technology providers promises to bring next-gen audio to the forefront of the gaming experience. GenAudio’s vision to bring our next-gen 3D spatial audio technology, AstoundSound, to the game development community is made possible by the partnership between GenAudio and Audiokinetic — together we’ve worked hard to bring forth the next dimension in the evolution of game audio.”
About GenAudio Inc.
Headquartered in Centennial, CO, with professional audio engineering operations based in Los Angeles, CA, GenAudio’s mission is to provide a true multidimensional software based sound solution, called AstoundSound, across the entire spectrum of consumer electronics and game industries.
Based on decades of research on how the brain positions sound in space, AstoundSound is the most accurate and intense multi-dimensional sound localization cue technology available today. The technology works with all DSP based consumer audio equipment capable of stereo audio output, and no special hardware or decoding devices are required. For more information visit www.genaudioinc.com.
Audiokinetic sets new standards in audio production for interactive media and games. Our middleware solutions, including the award-winning Wwise® and SoundSeed®, empower sound designers and audio programmers with a cost-effective, comprehensive authoring tool and audio engine for creating innovative game experiences.
Audiokinetic is headquartered in Montréal, QC, Canada and has an office in Tokyo, Japan.
Wwise® is the most comprehensive audio middleware solution. It features a tight integration of Audiokinetic’s advanced audio authoring tool and robust sound engine. Working with Wwise increases productivity and creativity while saving game developers time and money across the audio production of any game title.
Jim Mattos, Senior VP Corporate Communications