Nuendo 7 Preview at Game Developers Conference
Partnering up with Audiokinetic at this year’s GDC in San Francisco, Steinberg reveal a first glimpse of the next iteration of their award-winning digital audio workstation, Nuendo, with many new features, seamless connection to Audiokinetic Wwise® Audio Middleware and focus on game audio
HAMBURG, Germany and Montréal, Canada — February 24, 2015 — Steinberg Media Technologies GmbH today announced the upcoming release of Nuendo 7 alongside their partnership Audiokinetic Inc. the leading global provider of cross-platform audio solutions for the interactive media and gaming industries. At next week’s 2015 Game Developers Conference, taking place at the Moscone Center in San Francisco, CA, United States, Steinberg will be showing the first preview of Nuendo 7 at the Audiokinetic booth, no. 836.
The electronic press kit for this press release is available at: www.steinberg.net/epknuendo7announcement
15 years ago, the Nuendo digital audio workstation first enriched the pro audio market by introducing a new paradigm: to unite completely native technologies with peerless audio and surround features. Today, Nuendo empowers audio professionals to higher levels of productivity: discerning post-production editors, film mixers as well as recording engineers around the world rely on the flexibility and industry openness that Nuendo provides.
Game sound designers increasingly depend on Nuendo; its highly configurable program structure and many sound-design tools help to create and manipulate audio. With Nuendo 7, Steinberg now take the next step by including Game Audio Connect, providing a seamless connection to the Wwise audio middleware solution by Audiokinetic.
Steinberg’s senior marketing manager, Timo Wildenhain, comments: “Nuendo 7 will make a major impact on post-production facilities, and with Audiokinetic at our side, we are confident that the smooth compatibility with Wwise will establish a sustainable position within the game industry.”
The integration between Nuendo and Wwise allows mixdowns to be exported to Wwise via a simple drag-and-drop operation, bypassing file management operations and working seamlessly between Mac and Windows computers on a network. It is also possible to open the Nuendo project corresponding to an exported section directly from Wwise. Other useful tools for game sound designers and those dealing with a large number of audio files are the new Render Export feature that exports a free selection of audio files to a disk destination, including many individual options, and Render In Place for direct rendering within the project, making it available on a new audio track for further editing.
”One of Audiokinetic’s core focuses is to streamline the workflow of the interactive audio community. This integration with Nuendo 7 represents a great step towards that overall goal,” says Martin Dufour, CTO of Audiokinetic. “It will allow individuals to work more smoothly on their creation, and teams to collaborate more efficiently on their projects.”
Visit www.steinberg.net/nuendo for information on system solutions and services that Steinberg offer around Nuendo.
Public Relations Manager
Steinberg Media Technologies GmbH
Phone: +49 40 210 35 0
About Steinberg Media Technologies GmbH
Steinberg is known the world over for its music and audio software and hardware solutions. The company has been developing, manufacturing and selling innovative products for musicians and producers in the music, film, post production and multimedia industries since 1984. Steinberg products are used by Grammy and Oscar award-winning composers, engineers and producers. The company also offers business customers license-management and copy-protection systems. Visit www.steinberg.net for further details.
Audiokinetic sets new standards in audio production for interactive media and games. The company’s middleware solutions, including the award-winning Wwise® and SoundSeed®, empower sound designers and audio programmers with a cost effective, comprehensive authoring tool and audio engine for creating innovative game experiences. Audiokinetic is headquartered in Montréal, QC, Canada and has an office in Tokyo, Japan. www.audiokinetic.com
Wwise® is the most comprehensive audio middleware solution. It features a tight integration of Audiokinetic’s advanced audio authoring tool and robust sound engine. Working with Wwise increases productivity and creativity while saving game developers time and money across the audio production of any game title.
Audiokinetic press contact:Nathalie Bouchard