Getting started

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Audiokinetic Menu and Toolbar

In the Unity menu bar, you’ll find the Audiokinetic menu option. This menu is specially designed for Audiokinetic and various features, and is among the most relevant shortcuts to the certification lesson exercises. For every exercise performed inside Unity, you’ll be asked to use this menu.

[Note]

The Audiokinetic menu is not part of the Wwise Unity Integration, but is unique to the Wwise Adventure Game. It is not available for any other Unity projects.

The WAG toolbar, accessed through the Audiokinetic menu’s Utilities option, was constructed to assist you in managing and utilizing the WAG project. To get information about what the buttons do, you can hover your mouse on top of the icon and a small description will appear in the tooltip.

Let’s use the Audiokinetic menu to open the game in its final state.

  1. Select Audiokinetic > Game Scenes > Main.

[Note]

The ‘Main’ scene is the primary game scene, including all quests, environment graphics, and much more. Even more importantly, the ‘Main’ scene will take care of loading different regions in the game, like the Dungeon or Cave.


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