Audiokinetic's December 2025 Highlights

Game Audio

In this blog, we resurface everything published in December: from ReaWwise 1.07 updates, in-car gaming with Wwise & Dolby Atmos, behind the audio of NINJA GAIDEN: Ragebound, and more. Let's get started!

Blog Highlights

ReaWwise 1.07: Wwise 2025.1 Support and Network Transfer

ReaWwise 1.07: Wwise 2025.1 Support and Network Transfer

By Simon Pressey

ReaWwise 1.07 is here! Get Wwise 2025.1 Containers support, enable cross-machine network transfers, and enjoy new WAAPI connection status confirmation. Read more.

Wwise and Dolby Enable Immersive In-car Gaming in Dolby Atmos

Wwise_in_car_screen_1600x900

By Audiokinetic

Wwise and Dolby are enabling immersive in-car gaming in Dolby Atmos, allowing game developers to deliver multi-channel audio to cars for the first time. Read more.

Virtual Development of Interactive Sound Design with Real Vehicle Data

Virtual Development of Interactive Sound Design with Real Vehicle Data

By RemotiveLabs

Audiokinetic + RemotiveLabs integration: Create interactive automotive audio experiences from real vehicle data instead of relying on manual controls or incomplete simulations. Read more.

Behind the Sound of NINJA GAIDEN: Ragebound

Behind the Sound of NINJA GAIDEN: Ragebound

By Sergio de Prado

Respecting the legacy, and pushing it up to an artistic level that went beyond the technological limits of the classic 8-bit Nintendo systems. Read more.

Volumator: Procedural Volume System for Unreal and Wwise

Volumator: Procedural Volume System for Unreal and Wwise

By Rob Blake

Volumator is an Unreal plugin, designed to build, test, maintain and automate volumes, helping audio teams build volumes for Wwise. Read more.

The Quest for Consistent Spatial Audio for Consumers | atmoky trueSpatial

atmoky tS object renderer

By Markus Zaunschirm

atmoky trueSpatial is a comprehensive spatial audio rendering engine designed to operate in Wwise, giving developers end-to-end control over the spatialization process. Read more.

Video Highlights

Missed any videos? Catch up on the latest:

  • Livestream replay: Wwise Up On Air Hands-On | Wwise 2025.1 Integrations
  • Livestream replay: Wwise Up On Air | Walk the Divide in Multitrack Format: Ambience Nature Continental Divide Southwest

In other news...

Till next time!

Thank you for being part of the Audiokinetic community! We wish you a wonderful start to 2026!

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Audiokinetic

Audiokinetic

Audiokinetic is the leading provider of cross-platform audio solutions for interactive media and gaming, and sets new standards in interactive audio production for location-based entertainment, automotive, consumer electronics, and training simulation. A trusted and strategic partner to the world’s largest interactive media developers and OEMs, Audiokinetic has a long-established ecosystem of allies within the audio industry and amongst platform manufacturers. The company’s middleware solutions include the award-winning Wwise, as well as Wwise Automotive and Strata. Audiokinetic, a Sony Group Company, is headquartered in Montréal, Canada, has subsidiaries in Tokyo, Japan, Shanghai, China, Hilversum, Netherlands, as well as Product Experts in the USA.

 @audiokinetic

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