Audiokinetic Contributors

Adrien Lavoie

Director of Customer Support

Audiokinetic

Allen Lee

Software Developer

Audiokinetic

Bernard Rodrigue

Director, Wwise Experience

Audiokinetic

Damian Kastbauer

Software Product Manager

Audiokinetic

David Crooks

Software Developer

Audiokinetic

Fan Runpeng

Field Engineer - Greater China • R&D

Audiokinetic

Francois Thibault

Director, Innovation

Audiokinetic

Guillaume Renaud

Lead, Field Application

Audiokinetic

Hiroshi Goda

Senior Field Application Engineer

Audiokinetic

Louis-Xavier Buffoni

Director, R&D

Audiokinetic

Mads Maretty Sønderup

Integrations Educator and Content Creator

Audiokinetic

Martin Dufour

CTO

Audiokinetic

Mathieu Jean

Senior Software Developer

Audiokinetic

Maximilien Simard Poirier

Sound Designer/ Developer Relations

Audiokinetic

Michel Donais

Senior Software Developer

Audiokinetic

Mike Drummelsmith

Head of Licensing

Audiokinetic

Nathan Harris

Sr. Software Developer, R&D

Audiokinetic

Shawn Laptiste

Field Engineer

Audiokinetic

Simon Ashby

Head of Product

Audiokinetic

Simon Pressey

Product Owner, Strata

Audiokinetic

Simon Pressey

Product Owner, Strata

Audiokinetic

Thalie Keklikian

Software Developer R&D

Audiokinetic

Thomas Hansen

Software Developer

Audiokinetic

Community Contributors

Aaron Brown

AARON BROWN SOUND

Adam T. Croft

Audio and Software Professional

Adriane Kuzminski

Producer

Team Audio

Aleksandr Khilko

Lead Audio Designer

Wargaming

Alessandro Guzzo

Game Developer

Alex May

Director & Co-Founder

Moon Mode

Alex Previty

Senior Sound Designer II

PlayStation Studios, Creative Arts

Alex Riviere

Audio Director

CCP Games

Alexander Brandon

Audio Director / Composer / Voice Actor for games since 1994

Co-founded Game Audio Network Guild

Alexandre Poirier

Music Designer

Ubisoft Montreal

Ali Tocher

Audio Designer

Amie Cranswick

Journalist

Flickering Myth

Andrew Costa

Audio Programmer, C++

Ubisoft

Anne-Sophie Mongeau

Sound Designer

Eidos-Montréal

Antoine Vachon

Composer & Sound Designer

Borealys Games

Arto Koivisto

Audio Designer & Composer

Bugbear Entertainment Oy

Arto Koivisto

Audio Designer & Composer

Bugbear Entertainment Oy

Axel Hélie Fontaine

Basemark

Beatrix Moersch

Sound Designer and Composer

Ben McCullough

Audio Director

Blackbird Interactive

Benoit Alary

Researcher and Doctoral Candidate

Aalto University, Finland

Billy Mello

Sound Designer and Music Producer

Bjørn Jacobsen

Sound Designer

Bonnie Bogovich

Game Audio Expert and Advocate

BlackCatBonifide

Bradley Meyer

Audio Director

Sucker Punch Productions

Braeger Moore

Technical Sound Designer & Audio Engineer

Brandon Cole

Game Accessibility Advocate and Educator

Brendon Ellis

Senior Technical Audio Designer

Volition

Brian Min

Audio Director

Anki

Brian Schmidt

Executive Director

GameSoundCon

Caio M. Jiacomini

Sound Designer, Composer and Audio Developer

Can Uzer

Senior Sound Designer

Rovio

Carlo Tuzza

Music composer and sound designer for video games

Chang Liu ( 刘畅 )

Senior Game Audio Designer

YooZoo Games

Charles Bardin

Director and Co-founder

Glee-Cheese Studio

Charles Pateman

Senior Voice Designer

Massive Entertainment

Chase Steele

Founder

Sound Spark LLC

Chenzhong Hou (侯晨钟)

Senior Technical Sound Designer

Ciaran Walsh

Sound Designer

Hornet Sound

Coffee Wu

Game Audio Designer

Seasun Entertainment

Colin McDowell

CEO, CTO & Founder

McDSP

Dan Daley

Freelance Writer

Daniel Beck

Lead Audio Engineer

City State Entertainment

Daniel Nielsen

Sound Artist and Technical Sound Designer

Danjeli Schembri

Audio Team Manager

Sony Interactive Entertainment

Darren Woodland, Jr.

Multimedia Designer

David Grinbaum

Co-Founder and Head of Post Production

Chapter Four

Dr. Karen Collins

Director

Beep

Duncan Mackinnon

Lead Audio Designer

Ed Kashinsky

Composer and Sound Designer

Eddy Liu

Audio Designer/Composer

ZEN SOUND STUDIO

Eduardo Pesole

Sound Designer, Music Producer, Game and Interactive Audio Tutor

Egil Sandfeld

CTO, Audio Designer

Awe

Elias Constantopedos

CTO and Composer

CORD Worldwide

Eric Berzins

Course Director, Project and Portfolio VI: Audio Production at Full Sail University

Ethan Fenn

Founder and Lead Developer

Polyspectral

Eugene Cherny

Audio Programmer

Fanny Rebillard

LQA Project Coordinator

Felippe Lopes

Audio Engineer

Wildlife Studios

Gabriel Gallardo-Alarcon

Sound and Music Designer

Freelance

George A. Sanger

Composer & Sound Designer

Gordon McGladdery

Studio Director

A Shell in the Pit

Greg Dixon & Nicholas Gulezian

Composer, Sound Engineer, Professor//Audio & Tools Programmer

Guy Whitmore

Composer and Audio Director

Harleen Singh

Junior Audio Programmer

Tazman-Audio

Huang Chao (黄超)

Technical Sound Designer

X.D. Network

Jaclyn Shumate

Interactive Audio Director

Jaime Cross

Sound Designer

Blazing Griffin Games

Jake Gamelin

Composer | Teacher | Sound Designer

Javier Arciniegas

CEO zerocrossing

zerocrossing

Javier Zumer

Senior Technical Sound Designer

Supermassive Games

Jeff van Dyck

Composer, Sound Designer and Audio Director

Jesper Ankarfeldt

Composer and Sound Designer

Jian'an Wang (王健安 )

Audio Designer/Composer

RocketPunch Games

Jie Yang (Digimonk)

Sound Designer, Audio Director

Tencent Aurora Studio

Jim Fowler

Composer, Orchestrator and Arranger

Joe Thwaites

Principal Composer & Music Producer

Sony Interactive Entertainment

Joel Robichaud

Software Developer

John Guscott

Composer, Sound Designer and Audio Director

John Szinger

Software Designer

Johnson Jiang (江山)

Sound Designer

Joseph Marchuk

Game Sound Designer

Julian Messina

Immersive Audio Engineer and Co-Owner of 4th Floor

Justin Drury

Desktop Developer and Partner

Soundminer

Konrad Hilarius & Jörg Witthaus

Continental Automotive GmbH

Leonard Paul

Director

School of Video Game Audio

Levi Bond

Director and Founder

dBXY Collective

Lewis Thompson

Senior Sound Designer

Soundcuts

Lin Gardiner

Music Producer, Songwriter, Mixer and Sound Designer

Loïc Couthier & Danjeli Schembri

Louis Martin

Audio Lead | Tell Me Why

DONTNOD

Luca Piccina

Audio Director and Senior Sound Designer

Lunar Great Wall Studios

Maize Wallin

Composer, Sound Designer and Audio Programmer

Marc Hasselbalch

Marko Zivanovic

Audio Director

Zero Gravity, Devotion Studios

Markus Zaunschirm

Co-Founder and CEO at atmoky | Audio Expert

atmoky

Martin Bussy-Pâris

Sound Designer

Remedy Entertainment

Martin Stig Andersen

Composer & Sound Designer

Masato Ushijima

Product Expert

Máté Moldován

Sound Designer, Audio Implementer and Composer

Mateusz Szymański

Lead Sound Designer

CD PROJEKT RED

Mathieu Fiorentini

Sound Designer | Tell Me Why

DONTNOD

Matt Sweeney

Creative Director & Sound Designer

Rogue Waves

Matthew Collings

General Manager

Krotos

Megan Carnes

Composer & Game Developer

Michael Hartung

Technical Sound Designer

Milan Antić

Lead/Technical Sound Designer

Mad Head Games

Momo Zhao (赵茉茉)

Freelance Sound Designer

Murat Özcan

Audio Programmer

Natsuo Koda

CEO

Miraisens, Inc.

Nikola Lukić

Technical Sound Designer and Creator

LKC Tools

Olivier Derivière

Composer

Orfeas Boteas

Founder

Krotos

Oscar Coen

Sound Designer

Respawn Entertainment

Paul Ruskay

Audio Director

Studio X Labs

Paul Ruskay & Ruohao (Jater) Xu

Paul Wolinski

Composer, Member of 65daysofstatic, Sound Designer, Experimental Music Researcher

Pedro Macedo Camacho

Composer

Cloud Imperium Games

Peng Gao

Peter "pdx" Drescher

Philomène Gatien

Pierre-Marie Blind

Sound Designer

Ubisoft Blue Byte

POSTRED

Qimei Shi & Eugene Cherny

Raquel G. Cabañas

Music Composer & Game Developer

Respawn Entertainment

Ressa Schwarzwald

Rikuo Nemoto

Student

RJ Mattingly

Robert Bantin

Snowdrop Audio Architect

Massive Entertainment - A Ubisoft Studio

Robert Brock

Digital Dept. Director

Conservatory of Recording Arts & Sciences

Rock The Speakerbox

Rubén Rincón

Audio Director

ZA/UM

Ruohao (Jater) Xu

Audio Programmer, Technical Sound Designer

Ryan Done

Software Developer

Valve corporation

Sam Twidale

Samy Elia Colombano

Sound Designer

Sean Soraghan

Programmer & Technical Sound Designer

Sébastien Gaillard

Audio Director

DONTNOD Entertainment

Sébastien Gaillard & Yannick Tassin

Seth Wright

Composer & Music Designer

Sound Ex Machina

Spectravelers

Speechless

Stepan Boev

Lead Audio Programmer

IO Interactive

Stephan Schütze

Spatial Audio Producer & Consultant

Sound Librarian

Stephen Frank

Cofounder and Chief Audio Designer

AudioTank Studios

Steve Green

Sound Designer

Shriek SMG

TechJVB

Blogger

Freelance

Thomas Wang (汪洋)

Freelance Audio/Game Sound Designer

Tom Todia

Game Audio Designer

Engine Audio

Tomokazu Hiroki

Troels Nygaard

Uriel Orozco

Valerio Velardo, PhD

Co-founder & CEO

Melodrive

Victor Liu (刘子奇)

Game Audio Designer

YooZoo Games

Viktor Phoenix

Sound Supervisor and Senior Technical Sound Designer

The Sound Lab at Technicolor

Watson Wu

Sound Designer, Field Recordist & Composer

Watson Wu Studios

Wildlife Studios

Xu Wei (徐巍)

Senior Sound Designer

NetEase Interactive Entertainment

Yoann Morvan

Technical Sound Designer

YU TAN

Senior Audio Designer

Salt Sound Studio

Yu Zhang (张禹)

Game Audio Designer

YooZoo Games

Companies

A Sound Effect

Audiokinetic

Awe Interactive

BOOM Library

Creative Assembly

Dear Reality

Double Fine

Fresh From The Coven Games

Audio Team

Game Audio Resource

Hazelight

Hexany Audio

Imba Interactive

INFER Project

Keith Yates Design

KID A MNESIA Exhibition Audio Team

NekoLogic

Obsidian Entertainment

Petricore

Planet Coaster

Audio Team

PlatinumGames

Polyarc Audio Team

Redstart Interactive

Sonic Bloom

Soundly

SQUARE ENIX

Tencent Cloud

Tin Heart Interactive

Vibe Avenue