Ryan Done
Software Developer - Valve corporation
Ryan, once a member of the team here at Audiokinetic, had moved to Montreal in 2017 from the west coast. Having previously worked in computer music research and audio software development, he has been right at home with the R&D team working on new plugins and DSP features for Wwise. Ryan has a voracious appetite for any and all kinds of experimental and 'weird' music and is always looking for a new and novel reason to ride his bike. Ryan now works as an Audio Software Engineer for Valve corporation.
2 articles by this author
Game Audio
Interactive Audio
Sound Design
Wwise Tips & Tools