Join us at GameSoundCon 2025!

Community & Events

GameSoundCon 2025 is just around the corner & we can't wait to see you! For those joining us onsite, be sure to swing by our booth on the Expo floor for our morning Product AMAs, and don't miss the presentations & panels happening in the Sunset room. Here's a rundown of the talks, panels, and workshops we have going on:

Day 1 | Tuesday, October 28th

8:00 AM – 9:00 AM | Wwise Up: GameSoundCon - Product Manager AMA

Location: Academy 1 (Expo floor)

9:25 AM – 10:25 AM | Introduction to Wwise: Hands-on Quick Start to Game Sound Integration

Speaker: Robert Brock (Director of Education, CRAS)
Location: Sunset Room

10:50 AM – 11:50 AM | Workshop - Dynamic Mixing in Wwise

Speaker: Julie Delisle (Technical Support Specialist and Wwise Certified Trainer, Audiokinetic)
Location: Sunset Room

12:15 PM – 1:15 PM | Wwhat's New in Wwise 2025.1 & Strata

Speakers: Damian Kastbauer (Product Manager, Audiokinetic) & Simon Pressey (Strata Product Manager, Audiokinetic)
Location: Sunset Room

2:45 PM – 3:45 PM | Wwise: Interactive Music (Part 1) - Understanding the Process from Composition to Game Play

Speaker: Robert Brock (Director of Education, CRAS)
Location: Sunset Room

4:15 PM – 5:15 PM | Wwise: Interactive Music (Part 2): Exploring Interactive Music Structures and Strategies

Speaker: Simon Ashby (Head of Product, Audiokinetic)
Location: Sunset Room

5:45 PM – 6:45 PM | Multi-Medium Haptics, Wwise Workflow & Live Demo

Speaker: Tyler Hoffman (Sound Designer, Insomniac Games)
Location: Sunset Room

 

See the Full Schedule!

Day 2 | Wednesday, October 29th

8:00 AM – 9:00 AM | Wwise Up: GameSoundCon - Product Manager AMA

Location: Academy 1 / Expo floor

9:00 AM – 10:00 AM | Audio Optimization: an Intro to the Wwise-251 Certification

Speaker: Damian Kastbauer (Audiokinetic, Product Manager)
Location: Sunset Room

10:30 AM – 11:30 AM | Workshop - Spatial Audio: Acoustics

Speaker: Julie Delisle (Technical Support Specialist and Wwise Certified Trainer, Audiokinetic)
Location: Sunset Room

12:00 PM – 1:00 PM | Wwise: Interactive Music (Part 1) - Understanding the Process from Composition to Game Play

Speaker: Robert Brock (Director of Education, CRAS)
Location: Sunset Room

2:45 PM – 3:45 PM | The Untapped Potential of MIDI in Interactive Music

Speaker: François-Xavier Dupas (Lead Composer & Creative Director, Side)
Location: Sunset Room

4:15 PM – 5:15 PM | Workshop - Spatial Audio: 3D Audio

Speaker: Julie Delisle (Technical Support Specialist and Wwise Certified Trainer, Audiokinetic)
Location: Sunset Room

5:45 PM – 6:45 PM | A Panel on Audio & Accessibility

Speakers: Jenna Jennissary, Dana Plank, Bonnie Bogovich, Joshua Du Chene
Location: Sunset Room

See the Full Schedule!

Keep an eye on our GameSoundCon landing page for the latest schedule and updates on Audiokinetic room sessions: https://info.audiokinetic.com/gamesoundcon-2025 

Audiokinetic

Audiokinetic

Audiokinetic is the leading provider of cross-platform audio solutions for interactive media and gaming, and sets new standards in interactive audio production for location-based entertainment, automotive, consumer electronics, and training simulation. A trusted and strategic partner to the world’s largest interactive media developers and OEMs, Audiokinetic has a long-established ecosystem of allies within the audio industry and amongst platform manufacturers. The company’s middleware solutions include the award-winning Wwise, as well as Wwise Automotive and Strata. Audiokinetic, a Sony Group Company, is headquartered in Montréal, Canada, has subsidiaries in Tokyo, Japan, Shanghai, China, Hilversum, Netherlands, as well as Product Experts in the USA.

 @audiokinetic

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