Wwise + Unity Tutorial - Part 4: Physical Emitters
Sound design & audio programming by Will Tonna. For more of my work, visit my website: http://www.lampeightaudio.com.
In this video, we look at using intrinsic properties from a spotlight - such as position, colour and intensity - to affect how objects can create dynamic sound in the game world.
"SpotControl" script (courtesy of Unity): https://www.youtube.com/watch?v=cD-mXwSCvWc
"SpotDoppler" script (courtesy of Kenneth Young): http://www.audbod.com/2015/03/using-wwise-with-unity-need-doppler-youre-welcome/
View our Unity showcase here: https://youtu.be/6nghQ4AQid0
Download the executable build (Mac only): https://db.tt/gmeylUOX