Be WWise with Unity - L05 - Callbacks - C#

Hello everyone, this is the first series of my, about WWise. I'll try to cover basic usages of WWise on Unity, with examples and some tricks. I hope you find these lectures useful and help you learn more about this.

I also started the updated version of this series, you can check that for updated and extended usages of these.
https://www.youtube.com/playlist?list=PLU7dm0W1bex0zjxVjlXhE8iew0F0eK7aJ

In this video, we will dig callback function and usages of it, what it really does or when. I put little demo on use-case, but it has much more potential to gather.

I also recommend anyone interesting to WWise, to check AudioKinetic's official WWise 101 lectures. These are super helpful to get basics.
AudioKinetic WWise 101
https://www.youtube.com/watch?v=5-1rHTLuuDA&list=PLXMeprTk4ORPcG9rd_lilElZERqhtcEFU&ab_channel=Audiokinetic

Personal Website
https://www.omnisepher.com

Time stamps
0:00 - Intro
0:16 - Creating Music Switch Container and States w/ WWise
2:48 - Music Switch Container Transitions w/ WWise
7:04 - Posting Event (w/ States)
8:16 - Testing States
9:51 - Creating State Functions
10:51 - Creating a Zone to Trigger State
12:07 - Minor Improvements
14:28 - Outro

#WWise #Unity #GameAudio

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