Learning WWise with Unreal Engine 5 | L01 Events (Play & Stop)

This is the new WWise v Unreal Engine 5 game tutorials series I've started. At this episode, we will work on events, implement them to play and stop via blueprints and C++. You can find helpful links, including github project, down below.

Donations are welcomed.
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- Website
https://www.omnisepher.com
- Game Link
https://github.com/omnisepher/TheVillage_UE5_WWise

echolocation by airtone (c) copyright 2022 Licensed under a Creative Commons Attribution Noncommercial (3.0) license. http://dig.ccmixter.org/files/airtone/65163

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