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virtual AkUInt32 AK::IAkEffectPlugin::GetTailTime (  )  [pure virtual]

3DS effects must provide an estimated time after what the effect tail will be considered finished. This information will be used by the sound engine to stop processing the environmentals effects that are not in use so that the Aux_A and Aux_B can be attributed to other effects. This function will be called only after the FX initialization was completed.

Returns:
The estimated time in milliseconds.

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