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virtual AkUInt32 AK::IAkGameObjectPluginInfo::GetListenerMask (  )  const [pure virtual]

Get the listeners that are listening ("active") to the game object. Each set bit represents a listener. Note that only listeners relevant to the current context are considered. For example, if the calling plugin exists on a bus, only listeners that are routed to the end point's device are added to the returned mask.

Returns:
The listener mask: 0x01 is listener 0, 0x02 is listener 1, 0x04 is listener 2, and so on.
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