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AK::SoundFrame::IGameParameter Class Reference

Inheritance diagram for AK::SoundFrame::IGameParameter:
AK::SoundFrame::ISFObject AK::SoundFrame::ISFRefCount

List of all members.

Public Member Functions

virtual double  RangeMin () const =0
virtual double  RangeMax () const =0
virtual double  Default () const =0
virtual bool  To (IWriteBytes *io_pBytes)=0

Static Public Member Functions

static IGameParameter From (IReadBytes *in_pBytes)

Detailed Description

Game parameter interface

Note: Game parameters and RTPCs are different concepts. For details on their relationship, please refer to the documentation for the Wwise authoring tool.

Definition at line 240 of file SFObjects.h.

The documentation for this class was generated from the following file: