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void __cdecl AK::MotionEngine::SetPlayerListener ( AkUInt8  in_iPlayerID,
AkUInt8  in_iListener  
)

Attaches a player to a listener. This is necessary for the player to receive motion through the connected devices.

See also:
Parameters:
in_iPlayerID  Player ID, between 0 and 3
in_iListener  Listener ID, between 0 and 7

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