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Wwise SDK 2019.1.11
AkCommonDefs.h
1 /*******************************************************************************
2 The content of this file includes portions of the AUDIOKINETIC Wwise Technology
3 released in source code form as part of the SDK installer package.
4 
5 Commercial License Usage
6 
7 Licensees holding valid commercial licenses to the AUDIOKINETIC Wwise Technology
8 may use this file in accordance with the end user license agreement provided
9 with the software or, alternatively, in accordance with the terms contained in a
10 written agreement between you and Audiokinetic Inc.
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12 Apache License Usage
13 
14 Alternatively, this file may be used under the Apache License, Version 2.0 (the
15 "Apache License"); you may not use this file except in compliance with the
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24  Version: <VERSION> Build: <BUILDNUMBER>
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26 *******************************************************************************/
27 
28 // AkCommonDefs.h
29 
30 /// \file
31 /// AudioLib common defines, enums, and structs.
32 
33 
34 #ifndef _AK_COMMON_DEFS_H_
35 #define _AK_COMMON_DEFS_H_
36 
37 #include <AK/SoundEngine/Common/AkSpeakerConfig.h>
38 #include <AK/SoundEngine/Common/AkSpeakerVolumes.h>
39 
40 //-----------------------------------------------------------------------------
41 // AUDIO DATA FORMAT
42 //-----------------------------------------------------------------------------
43 
44 // Audio data format.
45 // ------------------------------------------------
46 
47 const AkDataTypeID AK_INT = 0; ///< Integer data type (uchar, short, and so on)
48 const AkDataTypeID AK_FLOAT = 1; ///< Float data type
49 
50 const AkDataInterleaveID AK_INTERLEAVED = 0; ///< Interleaved data
51 const AkDataInterleaveID AK_NONINTERLEAVED = 1; ///< Non-interleaved data
52 
53 // Native format currently the same on all supported platforms, may become platform specific in the future
54 const AkUInt32 AK_LE_NATIVE_BITSPERSAMPLE = 32; ///< Native number of bits per sample.
55 const AkUInt32 AK_LE_NATIVE_SAMPLETYPE = AK_FLOAT; ///< Native data type.
56 const AkUInt32 AK_LE_NATIVE_INTERLEAVE = AK_NONINTERLEAVED; ///< Native interleaved setting.
57 
58 /// Defines the parameters of an audio buffer format.
60 {
61  AkUInt32 uSampleRate; ///< Number of samples per second
62 
63  AkChannelConfig channelConfig; ///< Channel configuration.
64 
65  AkUInt32 uBitsPerSample :6; ///< Number of bits per sample.
66  AkUInt32 uBlockAlign :10;///< Number of bytes per sample frame. (For example a 5.1 PCM 16bit should have a uBlockAlign equal to 6(5.1 channels)*2(16 bits per sample) = 12.
67  AkUInt32 uTypeID :2; ///< Data type ID (AkDataTypeID).
68  AkUInt32 uInterleaveID :1; ///< Interleave ID (AkDataInterleaveID).
69 
70  /// Get the number of channels.
71  /// \return The number of channels
72  AkForceInline AkUInt32 GetNumChannels() const
73  {
75  }
76 
77  /// Query if LFE channel is present.
78  /// \return True when LFE channel is present
79  AkForceInline bool HasLFE() const
80  {
81  return channelConfig.HasLFE();
82  }
83 
84  /// Query if center channel is present.
85  /// Note that mono configurations have one channel which is arbitrary set to AK_SPEAKER_FRONT_CENTER,
86  /// so HasCenter() returns true for mono signals.
87  /// \return True when center channel is present and configuration has more than 2 channels.
88  AkForceInline bool HasCenter() const
89  {
90  return channelConfig.HasCenter();
91  }
92 
93  /// Get the number of bits per sample.
94  /// \return The number of bits per sample
95  AkForceInline AkUInt32 GetBitsPerSample() const
96  {
97  return uBitsPerSample;
98  }
99 
100  /// Get the block alignment.
101  /// \return The block alignment
102  AkForceInline AkUInt32 GetBlockAlign() const
103  {
104  return uBlockAlign;
105  }
106 
107  /// Get the data sample format (Float or Integer).
108  /// \return The data sample format
109  AkForceInline AkUInt32 GetTypeID() const
110  {
111  return uTypeID;
112  }
113 
114  /// Get the interleaved type.
115  /// \return The interleaved type
116  AkForceInline AkUInt32 GetInterleaveID() const
117  {
118  return uInterleaveID;
119  }
120 
121  /// Set all parameters of the audio format structure.
122  /// Channels are specified by channel mask (standard configs).
123  void SetAll(
124  AkUInt32 in_uSampleRate, ///< Number of samples per second
125  AkChannelConfig in_channelConfig, ///< Channel configuration
126  AkUInt32 in_uBitsPerSample, ///< Number of bits per sample
127  AkUInt32 in_uBlockAlign, ///< Block alignment
128  AkUInt32 in_uTypeID, ///< Data sample format (Float or Integer)
129  AkUInt32 in_uInterleaveID ///< Interleaved type
130  )
131  {
132  uSampleRate = in_uSampleRate;
133  channelConfig = in_channelConfig;
134  uBitsPerSample = in_uBitsPerSample;
135  uBlockAlign = in_uBlockAlign;
136  uTypeID = in_uTypeID;
137  uInterleaveID = in_uInterleaveID;
138  }
139 
140  /// Checks if the channel configuration is supported by the source pipeline.
141  /// \return The interleaved type
142  AkForceInline bool IsChannelConfigSupported() const
143  {
145  }
146 
147  AkForceInline bool operator==(const AkAudioFormat & in_other) const
148  {
149  return uSampleRate == in_other.uSampleRate
150  && channelConfig == in_other.channelConfig
151  && uBitsPerSample == in_other.uBitsPerSample
152  && uBlockAlign == in_other.uBlockAlign
153  && uTypeID == in_other.uTypeID
154  && uInterleaveID == in_other.uInterleaveID;
155  }
156 
157  AkForceInline bool operator!=(const AkAudioFormat & in_other) const
158  {
159  return uSampleRate != in_other.uSampleRate
160  || channelConfig != in_other.channelConfig
161  || uBitsPerSample != in_other.uBitsPerSample
162  || uBlockAlign != in_other.uBlockAlign
163  || uTypeID != in_other.uTypeID
164  || uInterleaveID != in_other.uInterleaveID;
165  }
166 };
167 
168 enum AkSourceChannelOrdering
169 {
170  SourceChannelOrdering_Standard = 0, // SMPTE L-R-C-LFE-RL-RR-RC-SL-SR-HL-HR-HC-HRL-HRR-HRC-T
171  // or ACN ordering + SN3D norm
172 
173  SourceChannelOrdering_Film, // L/C/R/Ls/Rs/Lfe
174  SourceChannelOrdering_FuMa
175 };
176 
177 #define AK_MAKE_CHANNELCONFIGOVERRIDE(_config,_order) ((AkInt64)_config.Serialize()|((AkInt64)_order<<32))
178 #define AK_GET_CHANNELCONFIGOVERRIDE_CONFIG(_over) (_over&UINT_MAX)
179 #define AK_GET_CHANNELCONFIGOVERRIDE_ORDERING(_over) ((AkSourceChannelOrdering)(_over>>32))
180 
181 // Build a 32 bit class identifier based on the Plug-in type,
182 // CompanyID and PluginID.
183 //
184 // Parameters:
185 // - in_pluginType: A value from enum AkPluginType (4 bits)
186 // - in_companyID: CompanyID as defined in the Plug-in's XML file (12 bits)
187 // * 0-63: Reserved for Audiokinetic
188 // * 64-255: Reserved for clients' in-house Plug-ins
189 // * 256-4095: Assigned by Audiokinetic to third-party plug-in developers
190 // - in_pluginID: PluginID as defined in the Plug-in's XML file (16 bits)
191 // * 0-32767: Set freely by the Plug-in developer
192 #define AKMAKECLASSID( in_pluginType, in_companyID, in_pluginID ) \
193  ( (in_pluginType) + ( (in_companyID) << 4 ) + ( (in_pluginID) << ( 4 + 12 ) ) )
194 
195 #define AKGETPLUGINTYPEFROMCLASSID( in_classID ) ( (in_classID) & AkPluginTypeMask )
196 #define AKGETCOMPANYIDFROMCLASSID( in_classID ) ( ( (in_classID) & 0x0000FFF0 ) >> 4 )
197 #define AKGETPLUGINIDFROMCLASSID( in_classID ) ( ( (in_classID) & 0xFFFF0000 ) >> ( 4 + 12 ) )
198 
199 #define CODECID_FROM_PLUGINID AKGETPLUGINIDFROMCLASSID
200 
201 
202 namespace AK
203 {
204  /// Interface to retrieve metering information about a buffer.
205  class IAkMetering
206  {
207  protected:
208  /// Virtual destructor on interface to avoid warnings.
209  virtual ~IAkMetering(){}
210 
211  public:
212 
213  /// Get peak of each channel in this frame.
214  /// Depending on when this function is called, you may get metering data computed in the previous frame only. In order to force recomputing of
215  /// meter values, pass in_bForceCompute=true.
216  /// \return Vector of linear peak levels, corresponding to each channel. NULL if AK_EnableBusMeter_Peak is not set (see IAkMixerPluginContext::SetMeteringFlags() or AK::SoundEngine::RegisterBusMeteringCallback()).
218 
219  /// Get true peak of each channel (as defined by ITU-R BS.1770) in this frame.
220  /// Depending on when this function is called, you may get metering data computed in the previous frame only.
221  /// \return Vector of linear true peak levels, corresponding to each channel. NULL if AK_EnableBusMeter_TruePeak is not set (see IAkMixerPluginContext::SetMeteringFlags() or AK::SoundEngine::RegisterBusMeteringCallback()).
223 
224  /// Get the RMS value of each channel in this frame.
225  /// Depending on when this function is called, you may get metering data computed in the previous frame only. In order to force recomputing of
226  /// meter values, pass in_bForceCompute=true.
227  /// \return Vector of linear rms levels, corresponding to each channel. NULL if AK_EnableBusMeter_RMS is not set (see IAkMixerPluginContext::SetMeteringFlags() or AK::SoundEngine::RegisterBusMeteringCallback()).
229 
230  /// Get the mean k-weighted power value in this frame, used to compute loudness (as defined by ITU-R BS.1770).
231  /// Depending on when this function is called, you may get metering data computed in the previous frame only.
232  /// \return Total linear k-weighted power of all channels. 0 if AK_EnableBusMeter_KPower is not set (see IAkMixerPluginContext::SetMeteringFlags() or AK::SoundEngine::RegisterBusMeteringCallback()).
233  virtual AkReal32 GetKWeightedPower() = 0;
234  };
235 }
236 
237 // Audio buffer.
238 // ------------------------------------------------
239 
240 /// Native sample type.
241 /// \remarks Sample values produced by insert effects must use this type.
242 /// \remarks Source plug-ins can produce samples of other types (specified through
243 /// according fields of AkAudioFormat, at initial handshaking), but these will be
244 /// format converted internally into the native format.
245 /// \sa
246 /// - \ref iaksourceeffect_init
247 /// - \ref iakmonadiceffect_init
248 typedef AkReal32 AkSampleType; ///< Audio sample data type (32 bit floating point)
249 
250 /// Audio buffer structure including the address of an audio buffer, the number of valid frames inside,
251 /// and the maximum number of frames the audio buffer can hold.
252 /// \sa
253 /// - \ref fx_audiobuffer_struct
255 {
256 public:
257 
258  /// Constructor.
260  {
261  Clear();
262  }
263 
264  /// Clear data pointer.
265  AkForceInline void ClearData()
266  {
267  pData = NULL;
268  uValidFrames = 0;
269  }
270 
271  /// Clear members.
272  AkForceInline void Clear()
273  {
274  ClearData();
275  uMaxFrames = 0;
276  eState = AK_DataNeeded;
277  }
278 
279  /// \name Channel queries.
280  //@{
281  /// Get the number of channels.
282  AkForceInline AkUInt32 NumChannels() const
283  {
285  }
286 
287  /// Returns true if there is an LFE channel present.
288  AkForceInline bool HasLFE() const
289  {
290  return channelConfig.HasLFE();
291  }
292 
293  AkForceInline AkChannelConfig GetChannelConfig() const { return channelConfig; }
294 
295  //@}
296 
297  /// \name Interleaved interface
298  //@{
299  /// Get address of data: to be used with interleaved buffers only.
300  /// \remarks Only source plugins can output interleaved data. This is determined at
301  /// initial handshaking.
302  /// \sa
303  /// - \ref fx_audiobuffer_struct
304  AkForceInline void * GetInterleavedData()
305  {
306  return pData;
307  }
308 
309  /// Attach interleaved data. Allocation is performed outside.
310  inline void AttachInterleavedData( void * in_pData, AkUInt16 in_uMaxFrames, AkUInt16 in_uValidFrames, AkChannelConfig in_channelConfig )
311  {
312  pData = in_pData;
313  uMaxFrames = in_uMaxFrames;
314  uValidFrames = in_uValidFrames;
315  channelConfig = in_channelConfig;
316  }
317  //@}
318 
319  /// \name Deinterleaved interface
320  //@{
321 
322  /// Check if buffer has samples attached to it.
323  AkForceInline bool HasData() const
324  {
325  return ( NULL != pData );
326  }
327 
328  /// Convert a channel, identified by a single channel bit, to a buffer index used in GetChannel() below, for a given channel config.
329  /// Standard indexing follows channel bit order (see AkSpeakerConfig.h). Pipeline/buffer indexing is the same but the LFE is moved to the end.
330  static inline AkUInt32 StandardToPipelineIndex(
332 #ifdef AK_LFECENTER
333  in_channelConfig ///< Channel configuration.
334 #endif
335  , AkUInt32 in_uChannelIdx ///< Channel index in standard ordering to be converted to pipeline ordering.
336  )
337  {
338 #ifdef AK_LFECENTER
339  if ( in_channelConfig.HasLFE() )
340  {
341  AKASSERT( in_channelConfig.eConfigType == AK_ChannelConfigType_Standard ); // in_channelConfig.HasLFE() would not have returned true otherwise.
342  AKASSERT( AK::GetNumNonZeroBits( in_channelConfig.uChannelMask ) );
343  AkUInt32 uIdxLFE = AK::GetNumNonZeroBits( ( AK_SPEAKER_LOW_FREQUENCY - 1 ) & in_channelConfig.uChannelMask );
344  if ( in_uChannelIdx == uIdxLFE )
345  return in_channelConfig.uNumChannels - 1;
346  else if ( in_uChannelIdx > uIdxLFE )
347  return in_uChannelIdx - 1;
348  }
349 #endif
350  return in_uChannelIdx;
351  }
352 
353  /// Get the buffer of the ith channel.
354  /// Access to channel data is most optimal through this method. Use whenever the
355  /// speaker configuration is known, or when an operation must be made independently
356  /// for each channel.
357  /// \remarks When using a standard configuration, use ChannelMaskToBufferIndex() to convert channel bits to buffer indices.
358  /// \return Address of the buffer of the ith channel.
359  /// \sa
360  /// - \ref fx_audiobuffer_struct
361  /// - \ref fx_audiobuffer_struct_channels
362  inline AkSampleType * GetChannel(
363  AkUInt32 in_uIndex ///< Channel index [0,NumChannels()-1]
364  )
365  {
366  AKASSERT( in_uIndex < NumChannels() );
367  return (AkSampleType*)((AkUInt8*)(pData) + ( in_uIndex * sizeof(AkSampleType) * MaxFrames() ));
368  }
369 
370  /// Get the buffer of the LFE.
371  /// \return Address of the buffer of the LFE. Null if there is no LFE channel.
372  /// \sa
373  /// - \ref fx_audiobuffer_struct_channels
374  inline AkSampleType * GetLFE()
375  {
376  if ( channelConfig.uChannelMask & AK_SPEAKER_LOW_FREQUENCY )
377  return GetChannel( NumChannels()-1 );
378 
379  return (AkSampleType*)0;
380  }
381 
382  /// Can be used to transform an incomplete into a complete buffer with valid data.
383  /// The invalid frames are made valid (zeroed out) for all channels and the validFrames count will be made equal to uMaxFrames.
385  {
386  // Zero out all channels.
387  const AkUInt32 uNumChannels = NumChannels();
388  const AkUInt32 uNumZeroFrames = MaxFrames()-uValidFrames;
389  if ( uNumZeroFrames )
390  {
391  for ( AkUInt32 i = 0; i < uNumChannels; ++i )
392  {
393  AKPLATFORM::AkMemSet( GetChannel(i) + uValidFrames, 0, uNumZeroFrames * sizeof(AkSampleType) );
394  }
396  }
397  }
398 
399  /// Attach deinterleaved data where channels are contiguous in memory. Allocation is performed outside.
400  AkForceInline void AttachContiguousDeinterleavedData( void * in_pData, AkUInt16 in_uMaxFrames, AkUInt16 in_uValidFrames, AkChannelConfig in_channelConfig )
401  {
402  AttachInterleavedData( in_pData, in_uMaxFrames, in_uValidFrames, in_channelConfig );
403  }
404  /// Detach deinterleaved data where channels are contiguous in memory. The address of the buffer is returned and fields are cleared.
405  AkForceInline void * DetachContiguousDeinterleavedData()
406  {
407  uMaxFrames = 0;
408  uValidFrames = 0;
410  void * pDataOld = pData;
411  pData = NULL;
412  return pDataOld;
413  }
414 
416 
417  //@}
418 
419  void RelocateMedia( AkUInt8* in_pNewMedia, AkUInt8* in_pOldMedia )
420  {
421  AkUIntPtr uMemoryOffset = (AkUIntPtr)in_pNewMedia - (AkUIntPtr)in_pOldMedia;
422  pData = (void*) (((AkUIntPtr)pData) + uMemoryOffset);
423  }
424 
425 protected:
426 
427  void * pData; ///< Start of the audio buffer.
428 
429  AkChannelConfig channelConfig; ///< Channel config.
430 public:
431  AKRESULT eState; ///< Execution status
432 protected:
433  AkUInt16 uMaxFrames; ///< Number of sample frames the buffer can hold. Access through AkAudioBuffer::MaxFrames().
434 
435 public:
436  /// Access to the number of sample frames the buffer can hold.
437  /// \return Number of sample frames the buffer can hold.
438  AkForceInline AkUInt16 MaxFrames() const { return uMaxFrames; }
439 
440  AkUInt16 uValidFrames; ///< Number of valid sample frames in the audio buffer
441 } AK_ALIGN_DMA;
442 
443 #endif // _AK_COMMON_DEFS_H_
444 
AkForceInline bool HasLFE() const
Returns true if there is an LFE channel present.
Definition: AkCommonDefs.h:288
AkForceInline bool IsChannelConfigSupported() const
Definition: AkSpeakerConfig.h:648
AkSampleType * GetChannel(AkUInt32 in_uIndex)
Definition: AkCommonDefs.h:362
Interface to retrieve metering information about a buffer.
Definition: AkCommonDefs.h:206
Audiokinetic namespace.
AkForceInline bool HasData() const
Check if buffer has samples attached to it.
Definition: AkCommonDefs.h:323
AkForceInline bool HasCenter() const
Definition: AkSpeakerConfig.h:694
AkForceInline AkChannelConfig GetChannelConfig() const
Definition: AkCommonDefs.h:293
AkAudioBuffer()
Constructor.
Definition: AkCommonDefs.h:259
AkUInt32 uNumChannels
Number of channels.
Definition: AkSpeakerConfig.h:510
virtual AkReal32 GetKWeightedPower()=0
AkForceInline void * DetachContiguousDeinterleavedData()
Detach deinterleaved data where channels are contiguous in memory. The address of the buffer is retur...
Definition: AkCommonDefs.h:405
AkForceInline AkUInt32 NumChannels() const
Get the number of channels.
Definition: AkCommonDefs.h:282
AkForceInline void Clear()
Clear members.
Definition: AkCommonDefs.h:272
AkUInt32 uChannelMask
Channel mask (configuration).
Definition: AkSpeakerConfig.h:512
static AkUInt32 StandardToPipelineIndex(AkChannelConfig in_channelConfig, AkUInt32 in_uChannelIdx)
Definition: AkCommonDefs.h:330
AkForceInline bool IsChannelConfigSupported() const
Definition: AkCommonDefs.h:142
AkForceInline bool HasCenter() const
Definition: AkCommonDefs.h:88
AkChannelConfig channelConfig
Channel configuration.
Definition: AkCommonDefs.h:63
void RelocateMedia(AkUInt8 *in_pNewMedia, AkUInt8 *in_pOldMedia)
Definition: AkCommonDefs.h:419
AkUInt32 uBitsPerSample
Number of bits per sample.
Definition: AkCommonDefs.h:65
AkUInt32 uTypeID
Data type ID (AkDataTypeID).
Definition: AkCommonDefs.h:67
AKRESULT eState
Execution status
Definition: AkCommonDefs.h:431
AkUInt16 uValidFrames
Number of valid sample frames in the audio buffer.
Definition: AkCommonDefs.h:440
void * pData
Start of the audio buffer.
Definition: AkCommonDefs.h:427
AkChannelConfig channelConfig
Channel config.
Definition: AkCommonDefs.h:429
virtual AK::SpeakerVolumes::ConstVectorPtr GetTruePeak()=0
AkUInt16 uMaxFrames
Number of sample frames the buffer can hold. Access through AkAudioBuffer::MaxFrames().
Definition: AkCommonDefs.h:433
AkForceInline void Clear()
Clear the channel config. Becomes "invalid" (IsValid() returns false).
Definition: AkSpeakerConfig.h:536
AkForceInline void AkMemSet(void *pDest, AkInt32 iVal, AkUInt32 uSize)
Platform Independent Helper.
Definition: AkPlatformFuncs.h:336
AkForceInline AkUInt32 GetNumNonZeroBits(AkUInt32 in_uWord)
Definition: AkPlatformFuncs.h:110
AkForceInline AkUInt32 GetBitsPerSample() const
Definition: AkCommonDefs.h:95
AkUInt32 uBlockAlign
Number of bytes per sample frame. (For example a 5.1 PCM 16bit should have a uBlockAlign equal to 6(5...
Definition: AkCommonDefs.h:66
AkForceInline AkUInt32 GetInterleaveID() const
Definition: AkCommonDefs.h:116
AkForceInline bool operator!=(const AkAudioFormat &in_other) const
Definition: AkCommonDefs.h:157
void ZeroPadToMaxFrames()
Definition: AkCommonDefs.h:384
AkForceInline bool HasLFE() const
Definition: AkCommonDefs.h:79
AkForceInline AkUInt32 GetBlockAlign() const
Definition: AkCommonDefs.h:102
AkForceInline void AttachContiguousDeinterleavedData(void *in_pData, AkUInt16 in_uMaxFrames, AkUInt16 in_uValidFrames, AkChannelConfig in_channelConfig)
Attach deinterleaved data where channels are contiguous in memory. Allocation is performed outside.
Definition: AkCommonDefs.h:400
AkForceInline bool HasLFE() const
Definition: AkSpeakerConfig.h:681
AkForceInline bool operator==(const AkAudioFormat &in_other) const
Definition: AkCommonDefs.h:147
AkSampleType * GetLFE()
Definition: AkCommonDefs.h:374
AkForceInline void * GetInterleavedData()
Definition: AkCommonDefs.h:304
virtual AK::SpeakerVolumes::ConstVectorPtr GetPeak()=0
AkForceInline AkUInt32 GetNumChannels() const
Definition: AkCommonDefs.h:72
Defines the parameters of an audio buffer format.
Definition: AkCommonDefs.h:60
AkUInt32 uInterleaveID
Interleave ID (AkDataInterleaveID).
Definition: AkCommonDefs.h:68
virtual ~IAkMetering()
Virtual destructor on interface to avoid warnings.
Definition: AkCommonDefs.h:209
bool CheckValidSamples()
AkForceInline AkUInt32 GetTypeID() const
Definition: AkCommonDefs.h:109
AkForceInline void ClearData()
Clear data pointer.
Definition: AkCommonDefs.h:265
AkUInt32 uSampleRate
Number of samples per second.
Definition: AkCommonDefs.h:61
const AkReal32 * ConstVectorPtr
Constant volume vector. Access each element with the standard bracket [] operator.
Definition: AkSpeakerVolumes.h:51
virtual AK::SpeakerVolumes::ConstVectorPtr GetRMS()=0
void AttachInterleavedData(void *in_pData, AkUInt16 in_uMaxFrames, AkUInt16 in_uValidFrames, AkChannelConfig in_channelConfig)
Attach interleaved data. Allocation is performed outside.
Definition: AkCommonDefs.h:310
void SetAll(AkUInt32 in_uSampleRate, AkChannelConfig in_channelConfig, AkUInt32 in_uBitsPerSample, AkUInt32 in_uBlockAlign, AkUInt32 in_uTypeID, AkUInt32 in_uInterleaveID)
Definition: AkCommonDefs.h:123
AkForceInline AkUInt16 MaxFrames() const
Definition: AkCommonDefs.h:438

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