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#include AK/SoundEngine/Common/AkSoundEngineExport.h>#include AK/SoundEngine/Common/AkTypes.h>Go to the source code of this file.
Classes | |
| struct | AK::Monitor::MsgContext |
| struct | AK::Monitor::MonitorErrorInfo |
Namespaces | |
| namespace | AK |
| Definition of data structures for AkAudioObject. | |
| AK::Monitor | |
Macros | |
| #define | ERROR_CODE_DEF(in_name, in_msg) { MonitorErrorInfo(in_name, in_msg) } |
| #define | AK_MONITOR_ERROR(in_eErrorCode) AK::Monitor::PostCode( in_eErrorCode, AK::Monitor::ErrorLevel_Error ) |
| #define | AK_MONITOR_STREAM_MGR_INIT(in_streamMgrSettings) AK::Monitor::MonitorStreamMgrInit( in_streamMgrSettings ) |
| #define | AK_MONITOR_STREAMING_DEVICE_INIT(in_deviceID, in_deviceSettings) AK::Monitor::MonitorStreamingDeviceInit( in_deviceID, in_deviceSettings ) |
| #define | AK_MONITOR_STREAMING_DEVICE_DESTROYED(in_deviceID) AK::Monitor::MonitorStreamingDeviceDestroyed( in_deviceID ) |
| #define | AK_MONITOR_STREAM_MGR_TERM() AK::Monitor::MonitorStreamMgrTerm() |
Typedefs | |
| typedef void(* | AK::Monitor::LocalOutputFunc) (ErrorCode in_eErrorCode, const AkOSChar *in_pszError, ErrorLevel in_eErrorLevel, AkPlayingID in_playingID, AkGameObjectID in_gameObjID) |
| Function prototype of local output function pointer. More... | |
Variables | |
| const MonitorErrorInfo | AK::Monitor::s_aszMonitorErrorInfos [Num_ErrorCodes] |
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