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Wwise SDK 2019.2.15
AkMemoryMgr.h
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1 /*******************************************************************************
2 The content of this file includes portions of the AUDIOKINETIC Wwise Technology
3 released in source code form as part of the SDK installer package.
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5 Commercial License Usage
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14 Alternatively, this file may be used under the Apache License, Version 2.0 (the
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24  Version: <VERSION> Build: <BUILDNUMBER>
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27 
28 /// \file
29 /// Memory Manager namespace.
30 
31 #ifndef _AKMEMORYMGR_H_
32 #define _AKMEMORYMGR_H_
33 
36 
37 //#define AK_MEMDEBUG
38 
39 struct AkMemSettings;
40 
41 /// Memory category IDs.
42 enum AkMemID
43 {
44  AkMemID_Object, ///< Generic placeholder for allocations tied to the Wwise project.
45  AkMemID_Event, ///< Events from the Wwise project.
46  AkMemID_Structure, ///< Structures from the Wwise project.
47  AkMemID_Media, ///< Media from the Wwise project.
48  AkMemID_GameObject, ///< Game Objects and related.
49  AkMemID_Processing, ///< Anything tied to instancing and processing of the DSP graph.
50  AkMemID_ProcessingPlugin, ///< Plug-in allocations related to the DSP graph.
51  AkMemID_Streaming, ///< Streaming Manager objects.
52  AkMemID_StreamingIO, ///< Streaming Manager I/O memory.
53  AkMemID_SpatialAudio, ///< Spatial audio.
54  AkMemID_SpatialAudioGeometry, ///< Spatial audio geometry data.
55  AkMemID_SpatialAudioPaths, ///< Spatial audio paths data.
56  AkMemID_GameSim, ///< Game Simulator allocations.
57  AkMemID_MonitorQueue, ///< Monitor Queue.
58  AkMemID_Profiler, ///< Profiler.
59  AkMemID_FilePackage, ///< File packager.
60  AkMemID_SoundEngine, ///< Base sound engine allocations (managers, etc).
61 
62  AkMemID_NUM, ///< Category count.
63  AkMemID_MASK = 0x1FFFFFFF, ///< Mask for category IDs.
64 
65  AkMemType_Media = 0x20000000, ///< Media memory type bit.
66  AkMemType_Device = 0x80000000 ///< Device memory type bit.
67 };
68 
69 namespace AK
70 {
71  /// Memory Manager namespace.
72  /// \remarks The functions in this namespace are thread-safe, unless stated otherwise.
73  /// \sa
74  /// - \ref memorymanager
75  namespace MemoryMgr
76  {
77  /// Memory category statistics.
78  /// \remarks These statistics are not collected in the Release configuration of
79  /// the default memory manager implementation.
80  /// \sa
81  /// - AK::MemoryMgr::GetCategoryStats()
82  /// - \ref memorymanager
83  struct CategoryStats
84  {
85  // Current state
86  AkUInt64 uUsed; ///< Used memory (in bytes)
87 
88  // Statistics
89  AkUInt64 uPeakUsed; ///< Peak used memory (in bytes)
90  AkUInt32 uAllocs; ///< Number of allocation calls since initialization
91  AkUInt32 uFrees; ///< Number of free calls since initialization
92  };
93 
94  struct GlobalStats
95  {
100  };
101 
102  ////////////////////////////////////////////////////////////////////////
103  /// @name Initialization
104  //@{
105 
106  /// Query whether the Memory Manager has been sucessfully initialized.
107  /// \warning This function is not thread-safe. It should not be called at the same time as MemoryMgr::Init or MemoryMgr::Term.
108  /// \return True if the Memory Manager is initialized, False otherwise
109  /// \sa
110  /// - AK::MemoryMgr::Init()
111  /// - \ref memorymanager
113 
114  /// Terminate the Memory Manager.
115  /// \warning This function is not thread-safe. It is not valid to allocate memory or otherwise interact with the memory manager during or after this call.
116  /// \sa
117  /// - \ref memorymanager
118  AK_EXTERNAPIFUNC( void, Term )();
119 
120  /// Performs whatever steps are required to initialize a thread for use with the memory manager.
121  /// For example initializing thread local storage that the allocator requires to work.
122  /// The default implementation of the memory manager performs thread initialization automatically and therefore this call is optional.
123  /// For implementations where the cost of automatically initializing a thread for use with an allocator would be prohibitively expensive
124  /// this call allows you to perform the initialization once during, for example, thread creation.
125  /// \sa
126  /// - AkMemInitForThread
128 
129  /// Allows you to manually terminate a thread for use with the memory manager.
130  /// The default implementation of the memory manager requires that all threads that interact with the memory manager call this function prior
131  /// to either their termination or the termination of the memory manager. Threads not created by the sound engine itself will not have this
132  /// function called for them automatically.
133  /// Take care to call this function for any thread, not owned by wwise, that may have interacted with the memory manager. For example job system workers.
134  /// \sa
135  /// - AkMemTermForThread
137 
138  //@}
139 
140  ////////////////////////////////////////////////////////////////////////
141  /// @name Memory Allocation
142  //@{
143 
144 #if defined (AK_MEMDEBUG)
145  /// Allocate memory: debug version.
146  /// \return A pointer to the start of the allocated memory (NULL if the allocation could not be completed)
147  /// \sa
148  /// - \ref memorymanager
149  AK_EXTERNAPIFUNC( void *, dMalloc )(
150  AkMemPoolId in_poolId, ///< ID of the memory category (AkMemID)
151  size_t in_uSize, ///< Number of bytes to allocate
152  const char *in_pszFile, ///< Debug file name
153  AkUInt32 in_uLine ///< Debug line number
154  );
155 #endif
156  /// Allocate memory.
157  /// \return A pointer to the start of the allocated memory (NULL if the allocation could not be completed)
158  /// \sa
159  /// - \ref memorymanager
161  AkMemPoolId in_poolId, ///< ID of the memory category (AkMemID)
162  size_t in_uSize ///< Number of bytes to allocate
163  );
164 
165 #if defined (AK_MEMDEBUG)
166  /// Reallocate memory: debug version.
167  /// \return A pointer to the start of the reallocated memory (NULL if the allocation could not be completed)
168  /// \sa
169  /// - \ref memorymanager
170  AK_EXTERNAPIFUNC( void*, dRealloc )(
171  AkMemPoolId in_poolId,
172  void *in_pAlloc,
173  size_t in_uSize,
174  const char *in_pszFile,
175  AkUInt32 in_uLine
176  );
177 #endif
178 
179  /// Reallocate memory.
180  /// \return A pointer to the start of the reallocated memory (NULL if the allocation could not be completed)
181  /// \sa
182  /// - \ref memorymanager
184  AkMemPoolId in_poolId, ///< ID of the memory category (AkMemID)
185  void * in_pAlloc, ///< Pointer to the start of the allocated memory
186  size_t in_uSize ///< Number of bytes to allocate
187  );
188 
189  /// Free memory allocated with either AK::MemoryMgr::Malloc or AKMemoryMgr::Realloc.
190  /// \sa
191  /// - \ref memorymanager
193  AkMemPoolId in_poolId, ///< ID of the memory category (AkMemID)
194  void * in_pMemAddress ///< Pointer to the start of memory allocated with Malloc or Realloc
195  );
196 
197 #if defined (AK_MEMDEBUG)
198  /// Allocate memory with a specific alignment. Needs to be used
199  /// in conjunction with AK::MemoryMgr::Falign. debug version.
200  /// \return A pointer to the start of the allocated memory (NULL if the allocation could not be completed)
201  /// \sa
202  /// - \ref memorymanager
203  AK_EXTERNAPIFUNC( void *, dMalign )(
204  AkMemPoolId in_poolId, ///< ID of the memory category (AkMemID)
205  size_t in_uSize, ///< Number of bytes to allocate
206  AkUInt32 in_uAlignment, ///< Alignment (in bytes)
207  const char* in_pszFile, ///< Debug file name
208  AkUInt32 in_uLine ///< Debug line number
209  );
210 #endif
211 
212  /// Allocate memory with a specific alignment. Needs to be used
213  /// in conjunction with AK::MemoryMgr::Falign.
214  /// \return A pointer to the start of the allocated memory (NULL if the allocation could not be completed)
215  /// \sa
216  /// - \ref memorymanager
218  AkMemPoolId in_poolId, ///< ID of the memory category (AkMemID)
219  size_t in_uSize, ///< Number of bytes to allocate
220  AkUInt32 in_uAlignment ///< Alignment (in bytes)
221  );
222 
223  /// Free memory allocated with AK::MemoryMgr::Malign.
224  /// \sa
225  /// - \ref memorymanager
227  AkMemPoolId in_poolId, ///< ID of the memory category (AkMemID)
228  void * in_pMemAddress ///< Pointer to the start of memory allocated with Malign
229  );
230 
231  //@}
232 
233  ////////////////////////////////////////////////////////////////////////
234  /// @name Memory Profiling
235  //@{
236 
237  /// Get statistics for a given memory category.
238  /// \note Be aware of the potentially incoherent nature of reporting such information during concurrent modification by multiple threads.
240  AkMemPoolId in_poolId, ///< ID of the memory category (AkMemID)
241  CategoryStats& out_poolStats ///< Returned statistics.
242  );
243 
244  /// Get statistics for overall memory manager usage.
245  /// \note Be aware of the potentially incoherent nature of reporting such information during concurrent modification by multiple threads.
247  GlobalStats& out_stats ///< Returned statistics.
248  );
249 
250  /// Called to start profiling memory usage for one thread (the calling thread).
251  /// \note Not implementing this will result in the Soundbank tab of the Wwise Profiler to show 0 bytes for memory usage.
253  );
254 
255  /// Called to stop profiling memory usage for the current thread.
256  /// \return The amount of memory allocated by this thread since StartProfileThreadUsage was called.
257  /// \note Not implementing this will result in the Soundbank tab of the Wwise Profiler to show 0 bytes for memory usage.
259  );
260 
261  //@}
262  }
263 }
264 
265 #endif // _AKMEMORYMGR_H_
@ AkMemID_Processing
Anything tied to instancing and processing of the DSP graph.
Definition: AkMemoryMgr.h:49
@ AkMemID_SpatialAudioPaths
Spatial audio paths data.
Definition: AkMemoryMgr.h:55
@ AkMemID_MonitorQueue
Monitor Queue.
Definition: AkMemoryMgr.h:57
@ AkMemID_FilePackage
File packager.
Definition: AkMemoryMgr.h:59
AKSOUNDENGINE_API void TermForThread()
AkUInt64 uPeakUsed
Peak used memory (in bytes)
Definition: AkMemoryMgr.h:89
uint64_t AkUInt64
Unsigned 64-bit integer.
Definition: AkTypes.h:86
Audiokinetic namespace.
@ AkMemID_StreamingIO
Streaming Manager I/O memory.
Definition: AkMemoryMgr.h:52
@ AkMemID_Media
Media from the Wwise project.
Definition: AkMemoryMgr.h:47
@ AkMemID_Object
Generic placeholder for allocations tied to the Wwise project.
Definition: AkMemoryMgr.h:44
AKSOUNDENGINE_API void Free(AkMemPoolId in_poolId, void *in_pMemAddress)
#define AK_EXTERNAPIFUNC(_type, _name)
AKSOUNDENGINE_API void * Malloc(AkMemPoolId in_poolId, size_t in_uSize)
AkInt32 AkMemPoolId
Memory pool ID.
Definition: AkTypes.h:67
@ AkMemID_Profiler
Profiler.
Definition: AkMemoryMgr.h:58
AkMemID
Memory category IDs.
Definition: AkMemoryMgr.h:43
AkUInt32 uAllocs
Number of allocation calls since initialization.
Definition: AkMemoryMgr.h:90
AKSOUNDENGINE_API void Term()
AKSOUNDENGINE_API void GetGlobalStats(GlobalStats &out_stats)
AKSOUNDENGINE_API void InitForThread()
AKSOUNDENGINE_API void Falign(AkMemPoolId in_poolId, void *in_pMemAddress)
@ AkMemID_SpatialAudioGeometry
Spatial audio geometry data.
Definition: AkMemoryMgr.h:54
AKSOUNDENGINE_API void * Malign(AkMemPoolId in_poolId, size_t in_uSize, AkUInt32 in_uAlignment)
@ AkMemID_SoundEngine
Base sound engine allocations (managers, etc).
Definition: AkMemoryMgr.h:60
AKSOUNDENGINE_API void StartProfileThreadUsage()
@ AkMemID_GameSim
Game Simulator allocations.
Definition: AkMemoryMgr.h:56
@ AkMemID_GameObject
Game Objects and related.
Definition: AkMemoryMgr.h:48
@ AkMemID_Streaming
Streaming Manager objects.
Definition: AkMemoryMgr.h:51
@ AkMemID_NUM
Category count.
Definition: AkMemoryMgr.h:62
@ AkMemID_MASK
Mask for category IDs.
Definition: AkMemoryMgr.h:63
AKSOUNDENGINE_API void * Realloc(AkMemPoolId in_poolId, void *in_pAlloc, size_t in_uSize)
@ AkMemID_Structure
Structures from the Wwise project.
Definition: AkMemoryMgr.h:46
@ AkMemID_Event
Events from the Wwise project.
Definition: AkMemoryMgr.h:45
AKSOUNDENGINE_API AkUInt64 StopProfileThreadUsage()
AkUInt64 uUsed
Used memory (in bytes)
Definition: AkMemoryMgr.h:86
@ AkMemID_ProcessingPlugin
Plug-in allocations related to the DSP graph.
Definition: AkMemoryMgr.h:50
AKSOUNDENGINE_API void GetCategoryStats(AkMemPoolId in_poolId, CategoryStats &out_poolStats)
AKSOUNDENGINE_API bool IsInitialized()
@ AkMemID_SpatialAudio
Spatial audio.
Definition: AkMemoryMgr.h:53
@ AkMemType_Device
Device memory type bit.
Definition: AkMemoryMgr.h:66
@ AkMemType_Media
Media memory type bit.
Definition: AkMemoryMgr.h:65
uint32_t AkUInt32
Unsigned 32-bit integer.
Definition: AkTypes.h:85
AkUInt32 uFrees
Number of free calls since initialization.
Definition: AkMemoryMgr.h:91

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