Version

menu_open
Wwise SDK 2021.1.14

◆ GetIsGameObjectActive()

AKSOUNDENGINE_API bool AK::SoundEngine::Query::GetIsGameObjectActive ( AkGameObjectID  in_GameObjId )

Query if the specified game object is currently active. Being active means that either a sound is playing or pending to be played using this game object.

Parameters
in_GameObjId Game object ID

Was this page helpful?

Need Support?

Questions? Problems? Need more info? Contact us, and we can help!

Visit our Support page

Tell us about your project. We're here to help.

Register your project and we'll help you get started with no strings attached!

Get started with Wwise