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Using the Language Manager

After you have determined which languages you are localizing, you can add them to your project. The project languages are displayed in the Language Selector on the toolbar and in the Contents Editor for Voice objects. Because some language files might not be available when you are creating the list, you can choose a reference language as a substitute for languages that are not yet ready. The Conversion Settings associated with the reference language can also be used as default Conversion Settings for other imported language files.

The Language Manager allows you to define the languages for your project and specify which language will be the reference language.


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