Version
menu_open

Optimizing Voices

The number of concurrent physical voices (that is, sounds that actually play) has a major impact on CPU usage. To reduce the amount of CPU resources that voices use, you can use the following settings to reduce the number of concurrent voices:

  • Playback limits determine the maximum number of instances of a sound that can play at the same time.

  • Priority determines which sounds to kill or send to virtual voice behavior in the event that the playback limit is exceeded.

  • Virtual voices are sounds that occur during runtime but do not actually play if they fall below a defined volume threshold or exceed the defined playback limits. The recommended virtual voice behavior is "Kill if finite else virtual". Refer to Advanced Settings Tab: Actor-Mixer Objects.

For more information, refer to Managing Priority.


Was this page helpful?

Need Support?

Questions? Problems? Need more info? Contact us, and we can help!

Visit our Support page

Tell us about your project. We're here to help.

Register your project and we'll help you get started with no strings attached!

Get started with Wwise