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Wwise SDK 2022.1.12
AkRng.h
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1 /*******************************************************************************
2 The content of this file includes portions of the AUDIOKINETIC Wwise Technology
3 released in source code form as part of the SDK installer package.
4 
5 Commercial License Usage
6 
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8 may use this file in accordance with the end user license agreement provided
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13 
14 Alternatively, this file may be used under the Apache License, Version 2.0 (the
15 "Apache License"); you may not use this file except in compliance with the
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19 Unless required by applicable law or agreed to in writing, software distributed
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22 the specific language governing permissions and limitations under the License.
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24  Copyright (c) 2024 Audiokinetic Inc.
25 *******************************************************************************/
26 
27 #pragma once
28 
30 
31 /// A pseudorandom number generator appropriate for introducing randomness in DSP processing
32 /// LCG with Newlib/Musl characteristics: 64-bit seed, 31-bit output (see http://en.wikipedia.org/wiki/Linear_congruential_generator)
33 /// Warning: This RNG is not cryptographically secure! Do not use it as such!
34 class CAkRng
35 {
36 public:
37  static constexpr AkUInt64 RANDOM_A = 6364136223846793005ULL;
38  static constexpr AkUInt64 RANDOM_C = 1;
39  static constexpr AkUInt32 RANDOM_MAX = 0x7FFFFFFF; // 31 bits
40 
41  /// Initialize using the specified seed
43  : m_uSeed(uSeed)
44  {}
45 
46  /// Returns the current seed value of the RNG
47  inline AkUInt64 Seed() const
48  {
49  return m_uSeed;
50  }
51 
52  /// Returns the next random number to be generated without advancing the RNG state
53  inline AkUInt32 Peek() const
54  {
55  return Peek(m_uSeed);
56  }
57 
58  /// Returns a random 31-bit unsigned integer
59  inline AkUInt32 Random()
60  {
61  return Random(m_uSeed);
62  }
63 
64  /// Returns a random 31-bit integer
65  inline AkInt32 RandomInt()
66  {
67  return RandomInt(m_uSeed);
68  }
69 
70  /// Returns a random float from 0.0 to 1.0
72  {
73  return (AkReal32)Random(m_uSeed) / (AkReal32)RANDOM_MAX;
74  }
75 
76  /// Returns a random 31-bit unsigned integer using provided seed
77  static inline AkInt32 Random(AkUInt64 &io_uSeed)
78  {
79  io_uSeed = io_uSeed * RANDOM_A + RANDOM_C;
80  return Peek(io_uSeed);
81  }
82 
83  /// Returns a random 31-bit integer using provided seed
84  static inline AkInt32 RandomInt(AkUInt64 &io_uSeed)
85  {
86  io_uSeed = io_uSeed * RANDOM_A + RANDOM_C;
87  return (AkInt32)Peek(io_uSeed);
88  }
89 
90  /// Returns the next random number to be generated without advancing the RNG state
91  static inline AkUInt32 Peek(AkUInt64 in_uSeed)
92  {
93  return (AkUInt32)(in_uSeed >> 33);
94  }
95 
96 private:
97  AkUInt64 m_uSeed;
98 };
static constexpr AkUInt32 RANDOM_MAX
Definition: AkRng.h:39
AkUInt64 Seed() const
Returns the current seed value of the RNG.
Definition: AkRng.h:47
static constexpr AkUInt64 RANDOM_C
Definition: AkRng.h:38
Definition: AkRng.h:35
float AkReal32
32-bit floating point
int32_t AkInt32
Signed 32-bit integer.
static AkInt32 Random(AkUInt64 &io_uSeed)
Returns a random 31-bit unsigned integer using provided seed.
Definition: AkRng.h:77
static AkUInt32 Peek(AkUInt64 in_uSeed)
Returns the next random number to be generated without advancing the RNG state.
Definition: AkRng.h:91
AkUInt32 Peek() const
Returns the next random number to be generated without advancing the RNG state.
Definition: AkRng.h:53
uint64_t AkUInt64
Unsigned 64-bit integer.
AkUInt32 Random()
Returns a random 31-bit unsigned integer.
Definition: AkRng.h:59
AkInt32 RandomInt()
Returns a random 31-bit integer.
Definition: AkRng.h:65
static AkInt32 RandomInt(AkUInt64 &io_uSeed)
Returns a random 31-bit integer using provided seed.
Definition: AkRng.h:84
uint32_t AkUInt32
Unsigned 32-bit integer.
static constexpr AkUInt64 RANDOM_A
Definition: AkRng.h:37
CAkRng(AkUInt64 uSeed)
Initialize using the specified seed.
Definition: AkRng.h:42
AkReal32 RandomFloat()
Returns a random float from 0.0 to 1.0.
Definition: AkRng.h:71

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