Version

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Wwise SDK 2022.1.11
ak.soundengine.unregisterGameObj Arguments Schema

Schema

{
"type": "object",
"properties": {
"gameObject": {
"type": "integer",
"description": "ID of the game object to be unregistered. Use \\c AK_INVALID_GAME_OBJECT to unregister all game objects.\\n A game object ID, unsigned integer 64-bit.",
"minimum": 0,
"maximum": 18446744073709551615
}
},
"required": [
"gameObject"
],
"additionalProperties": false
}

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