Version

    Other Documentation

menu_open
Wwise SDK 2022.1.11
AkAuxSendValue Struct Reference

Auxiliary bus sends information per game object per given auxiliary bus. More...

#include <AkTypes.h>

Public Attributes

AkGameObjectID listenerID
 Game object ID of the listener associated with this send. Use AK_INVALID_GAME_OBJECT as a wildcard to set the auxiliary send to all connected listeners (see AK::SoundEngine::SetListeners). More...
 
AkAuxBusID auxBusID
 Auxiliary bus ID. More...
 
AkReal32 fControlValue
 

Detailed Description

Auxiliary bus sends information per game object per given auxiliary bus.

Definition at line 922 of file AkTypes.h.


Was this page helpful?

Need Support?

Questions? Problems? Need more info? Contact us, and we can help!

Visit our Support page

Tell us about your project. We're here to help.

Register your project and we'll help you get started with no strings attached!

Get started with Wwise