Version

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Wwise SDK 2022.1.12

◆ PositionAndOrientation

AkWorldTransform AkGeometryInstanceParams::PositionAndOrientation

Set the position and orientation of the geometry instance. AkWorldTransform uses one vector to define the position of the geometry instance, and two more to define the orientation; a forward vector and an up vector. To ensure that a geometry instance has the correct rotation with respect to the game, AkInitSettings::eFloorPlane must be initialized with the correct value.

See also

Definition at line 500 of file AkSpatialAudio.h.


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