After you have added your modules to the Soundcaster, you are ready to begin using the mixing and playback options.
When you can play back your simulation, you can carry out any of the following tasks:
Audition platform-specific objects and events.
Audition pre-converted audio files.
Audition objects and Events associated with specific game objects when connected to the game.
Play back modules in any order that you want.
Manage playback for one or all modules at once.
Apply game syncs.
Modify properties for modules.
Modify Event Actions for objects while playing.
Audition interactive music.