Other Documentation

Wwise SDK 2022.1.8

#include <AkFXTailHandler.h>

Public Member Functions

  AkFXTailHandler ()
  Constructor. More...
void  HandleTail (AkAudioBuffer *io_pBuffer, AkUInt32 in_uTotalTailFrames)
  Handle FX tail and zero pads AkAudioBuffer if necessary. More...
bool  HasTailRemaining ()

Protected Attributes

AkUInt32  uTailFramesRemaining
AkUInt32  uTotalTailFrames

Detailed Description

Effect tail handling utility class. Handles varying number of tail frames from frame to frame (i.e. based on RTPC parameters). Handles effect revived (quit tail) and reenters etc.

Definition at line 40 of file AkFXTailHandler.h.

Was this page helpful?

Need Support?

Questions? Problems? Need more info? Contact us, and we can help!

Visit our Support page

Tell us about your project. We're here to help.

Register your project and we'll help you get started with no strings attached!

Get started with Wwise