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Wwise SDK 2022.1.8

◆ RegisterPlugin()

AKSOUNDENGINE_API AKRESULT AK::SoundEngine::RegisterPlugin ( AkPluginType  in_eType,
AkUInt32  in_ulCompanyID,
AkUInt32  in_ulPluginID,
AkCreatePluginCallback  in_pCreateFunc,
AkCreateParamCallback  in_pCreateParamFunc,
AkGetDeviceListCallback  in_pGetDeviceList = NULL 

Registers a plug-in with the sound engine and sets the callback functions to create the plug-in and its parameter node.

Note: This function is deprecated. Registration is now automatic if you link plug-ins statically. If plug-ins are dynamic libraries (such as DLLs or SOs), use RegisterPluginDLL.
See also
  • AK_Success if successful
  • AK_InvalidParameter if invalid parameters were provided
  • AK_InsufficientMemory if there isn't enough memory to register the plug-in
Codecs and plug-ins must be registered before loading banks that use them.
Loading a bank referencing an unregistered plug-in or codec will result in a load bank success, but the plug-ins will not be used. More specifically, playing a sound that uses an unregistered effect plug-in will result in audio playback without applying the said effect. If an unregistered source plug-in is used by an event's audio objects, posting the event will fail.
in_eType Plug-in type (for example, source or effect)
in_ulCompanyID Company identifier (as declared in the plug-in description XML file)
in_ulPluginID Plug-in identifier (as declared in the plug-in description XML file)
in_pCreateFunc Pointer to the plug-in's creation function
in_pCreateParamFunc Pointer to the plug-in's parameter node creation function
in_pGetDeviceList Optional pointer to the plug-in's device enumeration function. Specify for a sink plug-in to support AK::SoundEngine::GetDeviceList.

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