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Wwise SDK 2022.1.8
AK::Monitor::MsgContext Struct Reference

#include <AkMonitorError.h>

Public Member Functions

  MsgContext (AkPlayingID pId=AK_INVALID_PLAYING_ID, AkGameObjectID goId=AK_INVALID_GAME_OBJECT, AkUniqueID nodeId=AK_INVALID_UNIQUE_ID, bool isBus=false)
 

Public Attributes

AkPlayingID  in_playingID
  Related Playing ID if applicable. More...
 
AkGameObjectID  in_gameObjID
  Related Game Object ID if applicable, AK_INVALID_GAME_OBJECT otherwise. More...
 
AkUniqueID  in_soundID
  Related Audio Node ID if applicable, AK_INVALID_UNIQUE_ID otherwise. More...
 
bool  in_bIsBus
  true if in_audioNodeID is a bus More...
 

Detailed Description

Definition at line 45 of file AkMonitorError.h.


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