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Wwise SDK 2022.1.9
AkDeviceSettings Struct Reference

#include <AkStreamMgrModule.h>

Public Attributes

void *  pIOMemory
AkUInt32  uIOMemorySize
  Size of memory for I/O (for automatic streams). It is passed directly to AK::MemoryMgr::Malign(), after having been rounded down to a multiple of uGranularity. More...
AkUInt32  uIOMemoryAlignment
  I/O memory alignment. It is passed directly to AK::MemoryMgr::Malign(). More...
AkUInt32  ePoolAttributes
  Attributes for I/O memory. Here, specify the allocation type (AkMemType_Device, and so on). It is passed directly to AK::MemoryMgr::Malign(). More...
AkUInt32  uGranularity
  I/O requests granularity (typical bytes/request). More...
AkUInt32  uSchedulerTypeFlags
  Scheduler type flags. More...
AkThreadProperties  threadProperties
  Scheduler thread properties. More...
AkReal32  fTargetAutoStmBufferLength
  Targetted automatic stream buffer length (ms). When a stream reaches that buffering, it stops being scheduled for I/O except if the scheduler is idle. More...
AkUInt32  uMaxConcurrentIO
  Maximum number of transfers that can be sent simultaneously to the Low-Level I/O. More...
bool  bUseStreamCache
  If true, the device attempts to reuse I/O buffers that have already been streamed from disk. This is particularly useful when streaming small looping sounds. However, there is a small increase in CPU usage when allocating memory, and a slightly larger memory footprint in the StreamManager pool.
AkUInt32  uMaxCachePinnedBytes
  Maximum number of bytes that can be "pinned" using AK::SoundEngine::PinEventInStreamCache() or AK::IAkStreamMgr::PinFileInCache() More...

Detailed Description

High-level IO devices initialization settings.

See also

Definition at line 60 of file AkStreamMgrModule.h.

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