Wwise SDK
AkQueryParameters.h
Version
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Wwise SDK 2024.1.10
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AkQueryParameters.h File Reference
#include AK/SoundEngine/Common/AkSoundEngineExport.h>#include AK/SoundEngine/Common/AkTypes.h>#include AK/SoundEngine/Common/AkCommonDefs.h>#include AK/Tools/Common/AkArray.h>Go to the source code of this file.
Classes | |
| struct | AkPositioningInfo |
| Positioning information obtained from an object. More... | |
| struct | AkObjectInfo |
| Object information structure for QueryAudioObjectsIDs. More... | |
| struct | AK::SoundEngine::Query::GameObjDst |
Namespaces | |
| namespace | AK |
| Definition of data structures for AkAudioObject. | |
| AK::SoundEngine | |
| AK::SoundEngine::Query | |
Functions | |
Game Objects | |
| AKSOUNDENGINE_API AKRESULT | AK::SoundEngine::Query::GetPosition (AkGameObjectID in_GameObjectID, AkSoundPosition &out_rPosition) |
Listeners | |
| AKSOUNDENGINE_API AKRESULT | AK::SoundEngine::Query::GetListeners (AkGameObjectID in_GameObjectID, AkGameObjectID *out_ListenerObjectIDs, AkUInt32 &oi_uNumListeners) |
| AKSOUNDENGINE_API AKRESULT | AK::SoundEngine::Query::GetListenerPosition (AkGameObjectID in_uListenerID, AkListenerPosition &out_rPosition) |
| AKSOUNDENGINE_API AKRESULT | AK::SoundEngine::Query::GetListenerSpatialization (AkGameObjectID in_uListenerID, bool &out_rbSpatialized, AK::SpeakerVolumes::VectorPtr &out_pVolumeOffsets, AkChannelConfig &out_channelConfig) |
Detailed Description
The sound engine parameter query interface.
Definition in file AkQueryParameters.h.
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