Since one Wwise project contains all the sound, music, motion assets, properties, and SoundBanks for your game audio and motion, it is very important to manage projects carefully. Like other Windows programs, you can manage your project folder and carry out standard tasks such as copying, moving, and deleting projects in Windows Explorer. To create and save a project, however, you need to work in Wwise.
When you directly open Wwise from the Audiokinetic Launcher, the Project Launcher is displayed where you can either create a new project, or open an existing project.
After you have opened a project in Wwise, you can access a series of commands in the Project menu where you can open, close, create, and save projects, and so on. Many of the commands have been mapped to keyboard shortcuts. For a complete list of shortcuts, refer to Using Keyboard Shortcuts.
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