Wwise Help

Managing Workgroups

Version
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  •  Wwise SDK 2022.1.1
    •  Wwise Help
      •  Welcome to Wwise 2022.1.1
        •  Getting Started
          •  Setting Up Your Projects
            •  Working with Projects
              •  Managing Platforms
                •  Managing Languages
                  •  Managing Workgroups
                    •  Overview
                      •  Dividing Your Project into Work Units
                        •  Viewing the Status of Your Project Files
                          •  Using Wwise with Your Source Control System
                            •  Resolving Project Inconsistencies
                              •  Managing Project Files with a Source Control Plug-in
                                •  Workgroup Tips & Best Practices
                                •  Managing Media Files in Your Project
                                  •  Building Your Actor-Mixer Hierarchy
                                    •  Building the Structure of Output Busses
                                    •  Using Sounds and Motion to Enhance Gameplay
                                      •  Interacting with the Game
                                        •  Creating Interactive Music
                                          •  Finishing Your Projects
                                            •  Working with Wwise
                                              •  Reference Topics
                                                •  Wwise Plug-ins
                                                  •  Wwise Tools
                                                    •  Additional Resources
                                                      •  Glossary
                                                      •  Audiokinetic Launcher
                                                        •  Wwise Fundamentals
                                                          •  Cube Integration
                                                            •  Sample Project
                                                              •  Wwise Unity Integration
                                                                •  Wwise Unreal Integration

                                                                  Other Documentation

                                                                  • ReaWwise
                                                                  • Strata
                                                                  • Audiokinetic Launcher
                                                                  • Wwise Audio Lab​
                                                                  • Wwise Adventure Game
                                                                  • Game Multimedia Engine (GME)

                                                                  Managing Workgroups

                                                                  Table of Contents

                                                                  Overview
                                                                  Dividing Your Project into Work Units
                                                                  Viewing the Status of Your Project Files
                                                                  Using Wwise with Your Source Control System
                                                                  Resolving Project Inconsistencies
                                                                  Managing Project Files with a Source Control Plug-in
                                                                  Workgroup Tips & Best Practices