Assigning Switches During Playback

After you have added your modules to the Soundcaster Session and determined which Wwise objects that you want to audition, you can enable Switches to be applied during playback. When you drag an object into the Soundcaster, the Switch Groups and Switches applied to the Wwise objects in the module are added to the Switches area. If there are no Switches displayed, click Show All. All Switch Groups and Switches will then be displayed in the Switches area. To learn more about creating Switches and how Switches are used, refer to the following sections:

To assign a switch to your modules:

  1. From the Switches list, select the Switch that you want to apply.

    The Switch Containers that have subscribed to the selected Switch Group will play the Wwise objects that correspond with the Switch that you have chosen.

[Note] Note

To return to the default Switch specified for the Switch Container, click the Reset icon in the master control area, and select Reset All Switches from the menu.

Was this page helpful?

Need Support?

Questions? Problems? Need more info? Contact us, and we can help!

Visit our Support page

Tell us about your project. We're here to help.

Register your project and we'll help you get started with no strings attached!

Get started with Wwise