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2022.1.1.8100
2021.1.11.7933
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
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Table of Contents
Wwise SDK 2022.1.1
Wwise Help
Welcome to Wwise 2022.1.1
Getting Started
Setting Up Your Projects
Working with Projects
Overview
Managing Projects
Defining your Project Settings
Defining the Default Object Values for your Project
Troubleshooting Your Project
The Learning Annex - More on Obstruction and Occlusion
Project Management Tips and Best Practices
Managing Platforms
Managing Languages
Managing Workgroups
Managing Media Files in Your Project
Building Your Actor-Mixer Hierarchy
Building the Structure of Output Busses
Using Sounds and Motion to Enhance Gameplay
Interacting with the Game
Creating Interactive Music
Finishing Your Projects
Working with Wwise
Reference Topics
Wwise Plug-ins
Wwise Tools
Additional Resources
Glossary
Audiokinetic Launcher
Wwise Fundamentals
Cube Integration
Sample Project
Wwise Unity Integration
Wwise Unreal Integration
Other Documentation
ReaWwise
Strata
Audiokinetic Launcher
Wwise Audio Lab​
Wwise Adventure Game
Game Multimedia Engine (GME)
Working with Projects
Table of Contents
Overview
Managing Projects
Defining your Project Settings
Defining the Default Object Values for your Project
Troubleshooting Your Project
The Learning Annex - More on Obstruction and Occlusion
Project Management Tips and Best Practices
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