Table of Contents
Wwise® 2018.1.2 Revision 3298
This document (whether in written, graphic or video form) is supplied as a guide for the Wwise® product. This documentation is the property of Audiokinetic Inc. (“Audiokinetic”), and protected by Canadian copyright law and in other jurisdictions by virtue of international copyright treaties. It may be used by you in accordance with the following.
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Wwise®, Audiokinetic®, Actor-Mixer®, SoundFrame® and SoundSeed® are registered trademarks, and Master-Mixer™, SoundCaster™ and Randomizer™ are trademarks, of Audiokinetic. Other trademarks, trade names or company names referenced herein may be the property of their respective owners.
Table of Contents
- Welcome to Wwise 2018.1.2
- I. Where to Begin?
- II. Setting Up Your Projects
- III. Using Sounds and Motion to Enhance Gameplay
- IV. Interacting with the Game
- V. Creating Interactive Music
- VI. Finishing Your Project
- VII. Working with Wwise
- VIII. Wwise Reference
- IX. Wwise Plug-ins
- X. Wwise Tools
- XI. Appendix