Version
menu_open
Target Platform(s):
Wwise SDK 2023.1.4
AkWinSoundEngine.h File Reference

Go to the source code of this file.

Classes

struct  AkPlatformInitSettings
 

Namespaces

namespace  AK
 Audiokinetic namespace.
 

Functions

AKSOUNDENGINE_API AkUInt32 AK::GetDeviceID (IMMDevice *in_pDevice)
 
AKSOUNDENGINE_API AkUInt32 AK::GetDeviceIDFromName (wchar_t *in_szToken)
 
AKSOUNDENGINE_API const wchar_t * AK::GetWindowsDeviceName (AkInt32 index, AkUInt32 &out_uDeviceID, AkAudioDeviceState uDeviceStateMask=AkDeviceState_All)
 
AKSOUNDENGINE_API AkUInt32 AK::GetWindowsDeviceCount (AkAudioDeviceState uDeviceStateMask=AkDeviceState_All)
 
AKSOUNDENGINE_API bool AK::GetWindowsDevice (AkInt32 in_index, AkUInt32 &out_uDeviceID, IMMDevice **out_ppDevice, AkAudioDeviceState uDeviceStateMask=AkDeviceState_All)
 

Detailed Description

Main Sound Engine interface, specific WIN32.

Definition in file AkWinSoundEngine.h.


Was this page helpful?

Need Support?

Questions? Problems? Need more info? Contact us, and we can help!

Visit our Support page

Tell us about your project. We're here to help.

Register your project and we'll help you get started with no strings attached!

Get started with Wwise