Wwise SDK 2022.1.7
Register a game object. Registering a game object twice does nothing. Unregistering it once unregisters it no matter how many times it has been registered. See
|gameObject *||integer||ID of the game object to be registered.
A game object ID, unsigned integer 64-bit. Range: [0,18446744073709551615]
|name *||string||Name of the game object (for monitoring purpose).|
Refer to Using the Wwise Authoring API (WAAPI) for more information about Wwise Authoring API.