Wwise SDK 2023.1.5

Sets the default active listeners for all subsequent game objects that are registered. See AK::SoundEngine::SetDefaultListeners.


Name Type Description
listeners * array Array of listener game object IDs. Game objects must have been previously registered.
listeners [...] integer A game object ID, unsigned integer 64-bit. Range: [0,18446744073709551615]

(Required *)

Arguments Schema

See Also


Refer to Using the Wwise Authoring API (WAAPI) for more information about Wwise Authoring API.

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