Wwise SDK 2022.1.4
Sets the default active listeners for all subsequent game objects that are registered. See
|listeners *||array||Array of listener game object IDs. Game objects must have been previously registered.|
|listeners [...]||integer||A game object ID, unsigned integer 64-bit. Range: [0,18446744073709551615]|
Refer to Using the Wwise Authoring API (WAAPI) for more information about Wwise Authoring API.
Questions? Problems? Need more info? Contact us, and we can help!Visit our Support page
Register your project and we'll help you get started with no strings attached!Get started with Wwise