Wwise SDK 2024.1.3
|
Wwise sound engine source plug-in interface (see Creating Sound Engine Source Plug-ins). More...
#include <IAkPlugin.h>
Public Member Functions | |
virtual AKRESULT | Init (IAkPluginMemAlloc *in_pAllocator, IAkSourcePluginContext *in_pSourcePluginContext, IAkPluginParam *in_pParams, AkAudioFormat &io_rFormat)=0 |
virtual AkReal32 | GetDuration () const =0 |
virtual AkReal32 | GetEnvelope () const |
virtual AKRESULT | StopLooping () |
virtual AKRESULT | Seek (AkUInt32) |
virtual AKRESULT | TimeSkip (AkUInt32 &) |
virtual void | Execute (AkAudioBuffer *io_pBuffer)=0 |
![]() | |
virtual AKRESULT | Term (IAkPluginMemAlloc *in_pAllocator)=0 |
virtual AKRESULT | Reset ()=0 |
virtual AKRESULT | GetPluginInfo (AkPluginInfo &out_rPluginInfo)=0 |
virtual bool | SupportMediaRelocation () const |
virtual AKRESULT | RelocateMedia (AkUInt8 *, AkUInt8 *) |
Protected Member Functions | |
virtual | ~IAkSourcePlugin () |
Virtual destructor on interface to avoid warnings. More... | |
![]() | |
virtual | ~IAkPlugin () |
Virtual destructor on interface to avoid warnings. More... | |
Wwise sound engine source plug-in interface (see Creating Sound Engine Source Plug-ins).
Definition at line 1234 of file IAkPlugin.h.
Questions? Problems? Need more info? Contact us, and we can help!
Visit our Support pageRegister your project and we'll help you get started with no strings attached!
Get started with Wwise