Version

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Wwise SDK 2023.1.4

◆ GetSwitch() [2/2]

AKSOUNDENGINE_API AKRESULT AK::SoundEngine::Query::GetSwitch ( const char *  in_pstrSwitchGroupName,
AkGameObjectID  in_GameObj,
AkSwitchStateID out_rSwitchState 
)

Get the current Switch value of the specified Switch Group, for a game object

Returns
AK_Success if succeeded, or AK_IDNotFound if the game object was not registered or the Switch Group name cannot be found
See also
Parameters
in_pstrSwitchGroupNameString name of the Switch Group
in_GameObjAssociated game object ID
out_rSwitchStateID of the Switch

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