Version

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Wwise SDK 2023.1.4

◆ GetObjectObstructionAndOcclusion()

AKSOUNDENGINE_API AKRESULT AK::SoundEngine::Query::GetObjectObstructionAndOcclusion ( AkGameObjectID  in_EmitterID,
AkGameObjectID  in_ListenerID,
AkReal32 out_rfObstructionLevel,
AkReal32 out_rfOcclusionLevel 
)

Get a game object's obstruction and occlusion levels.

See also
Returns
AK_Success if succeeded, AK_IDNotFound if the game object was not registered
Parameters
in_EmitterIDAssociated game object ID
in_ListenerIDListener object ID
out_rfObstructionLevelObstructionLevel: [0.0f..1.0f]
out_rfOcclusionLevelOcclusionLevel: [0.0f..1.0f]

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