Wwise SDK 2023.1.5

◆ RegisterOutputDeviceMeteringCallback()

AKSOUNDENGINE_API AKRESULT AK::SoundEngine::RegisterOutputDeviceMeteringCallback ( AkOutputDeviceID  in_idOutput,
AkOutputDeviceMeteringCallbackFunc  in_pfnCallback,
AkMeteringFlags  in_eMeteringFlags,
void *  in_pCookie = NULL 

Registers a callback to be called to allow the game to access metering data from any output device. You may use this to monitor loudness as sound leaves the Wwise sound engine by accessing the peak, RMS, True Peak and K-weighted power (according to loudness standard ITU BS.1770). See Advanced Mix Customization Using the Speaker Matrix Callback for an example. The callback must be registered once per device shareset ID. Call with in_pfnCallback = NULL to unregister.

See also
  • AK_Success if successful
  • AK_DeviceNotFound if the device is not found
  • AK_NotInitialized if the sound engine is not initialized
  • AK_InsufficientMemory if there is not enough memory to complete the operation
in_idOutputOutput ID, as returned from AddOutput or GetOutputID. You can pass 0 for the main (default) output
in_pfnCallbackCallback function.
in_eMeteringFlagsMetering flags.
in_pCookieUser cookie.

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