Wwise SDK 2023.1.5

◆ Init()

AKSOUNDENGINE_API AKRESULT AK::SoundEngine::Init ( AkInitSettings in_pSettings,
AkPlatformInitSettings in_pPlatformSettings 

Initialize the sound engine.

This function is not thread-safe.
The initial settings should be initialized using AK::SoundEngine::GetDefaultInitSettings() and AK::SoundEngine::GetDefaultPlatformInitSettings() to fill the structures with their default settings. This is not mandatory, but it helps avoid backward compatibility problems.
  • AK_Success if the initialization was successful
  • AK_MemManagerNotInitialized if the memory manager is not available or not properly initialized
  • AK_StreamMgrNotInitialized if the stream manager is not available or not properly initialized
  • AK_SSEInstructionsNotSupported if the machine does not support SSE instruction (only on the PC)
  • AK_InsufficientMemory if there is not enough memory available to initialize the sound engine properly
  • AK_InvalidParameter if some parameters are invalid
  • AK_AlreadyInitialized if the sound engine is already initialized, or if the provided settings result in insufficient
  • AK_Fail for unknown errors, check with AK Support. resources for the initialization.
See also
in_pSettingsInitialization settings (can be NULL, to use the default values)
in_pPlatformSettingsPlatform-specific settings (can be NULL, to use the default values)

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