Wwise SDK 2022.1.4
Stops MIDI notes on all nodes that are referenced in the specified event in an action of type play, with the specified Game Object. Invalid parameters are interpreted as wildcards. For example, calling this function with in_eventID set to AK_INVALID_UNIQUE_ID will stop all MIDI notes for Game Object in_gameObjectID.
Questions? Problems? Need more info? Contact us, and we can help!Visit our Support page
Register your project and we'll help you get started with no strings attached!Get started with Wwise