Version

menu_open
Wwise SDK 2023.1.5
AK::SpatialAudio::ReverbEstimation Namespace Reference

Audiokinetic reverb estimation namespace. More...

Functions

Reverb estimation.

These functions can be used to estimate the reverb parameters of a physical environment, using its volume and surface area

float CalculateSlope (const AkAcousticTexture &texture)
 
void GetAverageAbsorptionValues (AkAcousticTexture *in_textures, float *in_surfaceAreas, int in_numTextures, AkAcousticTexture &out_average)
 Calculate average absorption values using each of the textures in in_textures, weighted by their corresponding surface area. More...
 
AKSOUNDENGINE_API AKRESULT EstimateT60Decay (AkReal32 in_volumeCubicMeters, AkReal32 in_surfaceAreaSquaredMeters, AkReal32 in_environmentAverageAbsorption, AkReal32 &out_decayEstimate)
 
AKSOUNDENGINE_API AKRESULT EstimateTimeToFirstReflection (AkVector in_environmentExtentMeters, AkReal32 &out_timeToFirstReflectionMs, AkReal32 in_speedOfSound=343.0f)
 
AKSOUNDENGINE_API AkReal32 EstimateHFDamping (AkAcousticTexture *in_textures, float *in_surfaceAreas, int in_numTextures)
 

Detailed Description

Audiokinetic reverb estimation namespace.


Was this page helpful?

Need Support?

Questions? Problems? Need more info? Contact us, and we can help!

Visit our Support page

Tell us about your project. We're here to help.

Register your project and we'll help you get started with no strings attached!

Get started with Wwise