Wwise SDK 2023.1.4
AkSpatialAudioID Struct Reference

Base type for ID's used by Wwise spatial audio.

#include <AkSpatialAudioTypes.h>

Inheritance diagram for AkSpatialAudioID:

Public Member Functions

constexpr AkSpatialAudioID ()
 Default constructor. Creates an invalid ID. More...
 AkSpatialAudioID (AkUInt64 _id)
 Construct from a 64-bit int. More...
 AkSpatialAudioID (const void *ptr)
 Conversion from a pointer to a AkSpatialAudioID. More...
bool operator== (AkSpatialAudioID rhs) const
bool operator!= (AkSpatialAudioID rhs) const
bool operator< (AkSpatialAudioID rhs) const
bool operator> (AkSpatialAudioID rhs) const
bool operator<= (AkSpatialAudioID rhs) const
bool operator>= (AkSpatialAudioID rhs) const
bool IsValid () const
 Determine if this ID is valid. More...
AkGameObjectID AsGameObjectID () const
 Conversion function used internally to convert from a AkSpatialAudioID to a AkGameObjectID. More...
 operator AkUInt64 () const

Public Attributes

AkUInt64 id

Detailed Description

Base type for ID's used by Wwise spatial audio.

Definition at line 97 of file AkSpatialAudioTypes.h.

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