Version

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Wwise SDK 2023.1.2
AkSpatialAudioID Struct Reference

Base type for ID's used by Wwise spatial audio.
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#include <AkSpatialAudioTypes.h>

Inheritance diagram for AkSpatialAudioID:
AkRoomID

Public Member Functions

constexpr AkSpatialAudioID ()
 Default constructor. Creates an invalid ID. More...
 
 AkSpatialAudioID (AkUInt64 _id)
 Construct from a 64-bit int. More...
 
 AkSpatialAudioID (const void *ptr)
 Conversion from a pointer to a AkSpatialAudioID. More...
 
bool operator== (AkSpatialAudioID rhs) const
 
bool operator!= (AkSpatialAudioID rhs) const
 
bool operator< (AkSpatialAudioID rhs) const
 
bool operator> (AkSpatialAudioID rhs) const
 
bool operator<= (AkSpatialAudioID rhs) const
 
bool operator>= (AkSpatialAudioID rhs) const
 
bool IsValid () const
 Determine if this ID is valid. More...
 
AkGameObjectID AsGameObjectID () const
 Conversion function used internally to convert from a AkSpatialAudioID to a AkGameObjectID. More...
 
 operator AkUInt64 () const
 

Public Attributes

AkUInt64 id
 

Detailed Description

Base type for ID's used by Wwise spatial audio.

Definition at line 97 of file AkSpatialAudioTypes.h.


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